Capone_Adam or somthing?
The random model thread!
-
-
Fiddling with a WoW-inspired staff... eventually plan to add 3 neato hovering crystals around the tip, plus an actual mounting connecting the two pieces...
Full view:
[Blocked Image: http://www.button-masher.net/images/wip/staff_001.jpg]
From the tip down:
[Blocked Image: http://www.button-masher.net/images/wip/staff_002.jpg]
going to redo the spiral bit; the bottom looks much better as you can probably see...
and closeup on the bottom/hilt/whatever you'd call it on a staff.
[Blocked Image: http://www.button-masher.net/images/wip/staff_003.jpg]
-
woow kfs ! i really enjoy the mesh of your model, well made and clean, the grip is pretty cool !
tchoo tchoo

[Blocked Image: http://kokosovar.free.fr/attic_train1.jpg]
[Blocked Image: http://kokosovar.free.fr/attic_train2.jpg]
[Blocked Image: http://kokosovar.free.fr/attic_train3.jpg]
-
haha man thats awesome!
When is this map coming out? lol it is a map right. It's been so long I may have forgotten. .
-
fantastic KoKo

So a while back I got inspired by JonM's "The Empire" 3d scene
and began working on my own "epic" scene.
The scene is supposed to feature a post-apocalyptic landscape with
a vault door opening and people just about to come out
"beginning a new life" a century after the vault was closed and radiation
levels had become lower. (Thus the name "New Beginning").
Here's the concept piece I did for it. (phear my pencil skills)
and here's how it looks right now:
[Blocked Image: http://www.laakkonen.net/mapping/wip3.jpg]
The hill/rock is edgy I know, ill meshsmooth it when the time comes.

-
More like Fallout

-
Need's AT-ATs and Ewoks running around.
-
-
Vault 13 eh
I like what I see. Will be nice to see it as part of a larger scene and all skinned up. -
sweet looking choo choo koko
also nice stuff JaL keep up the good work. can't wait to see it skinned
-
FFS koko! when is that map going to be released!

oh it looks awesome

-
Nice stuff JAL!
There are some glitches on the rocks but they won't be visible when you apply a texture I think.
-
nice stuff there, JAL!
-
When it will be playable KT !

-
Here's a little something I started very early today for a MGAC at CGtalk.com. It's a mage's familiar.
[Blocked Image: http://i6.tinypic.com/1z4hdsi.jpg]
Basically a test for all the entries to test poly usage (800 tri limit) and overall time used. I'd say I've spent about....4 hours on this.
-
i really need your help with this one, especially on the texture of the building itself.
-
decal the bricks and maybe add some kind of stains at the bottom of the brick wall
-
Quote from von*ferret
decal the bricks and maybe add some kind of stains at the bottom of the brick wall
thanks von*ferret, the first piece of constructive critism i got on this piece,
the last hour i have trying to come up with a better texture for the building and made some changes to a older texture, here is the updated building. i hope you will like this one better

-
Assuming its for a World War 2 type of game, shatter the glass. Normally there were hardly any glass windows that were still intact during war-time, so it'd help with the realistic factor, as well as the artistic direction. The brick itself is good, but add variation -- perhaps it went under renovation, and a few new bricks replaced old ones (along the bottom, usually, for reinforcement purposes)? More dirt along the bottom would also be good. Add smoke stains along one wall to indicate a fire had taken place, or even an wall entire wall had been destroyed, showing rebar, beams, and other types of metal reinforcement. It wouldn’t allow the building to be entered, but it’d be more interesting to the player. The overall absence of damage is largely what is a disappointment. Hell, even a crack decal here and there would spice it up. More vibrance to the brick would help (although the brick itself is quite good looking), unless of course you were going for monochromaticity. Just make the model tell a story, and you are set!
-
some water stains would still really help. If you can drip some stuff from the top layer and cause just staining and overall dirtyness, maybe graffitii on the bottom. Also if I remember right, which may not be the case
, this was a soviet area? Propaganda posters would be neat. -
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!