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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • skdr
    • March 6, 2006 at 9:27 PM
    • #521

    Some stuff I did today. I've used max like 2 weeks now. Getting used to it...

    [Blocked Image: http://3decade.com/construct.jpg]

  • Minos
    • March 7, 2006 at 1:19 AM
    • #522

    Nice sk and nooba~

  • von*ferret
    • March 7, 2006 at 5:55 AM
    • #523

    neat render skdr

  • skdr
    • March 7, 2006 at 1:48 PM
    • #524

    Thanks!

    Here's one scene I did today.

    [Blocked Image: http://3decade.com/beachcafe.jpg]

  • von*ferret
    • March 7, 2006 at 4:27 PM
    • #525

    sexy lighting

  • ⌐■_■
    • March 7, 2006 at 4:59 PM
    • #526

    wow awesome! great lightning indeed

  • st0lve
    • March 7, 2006 at 5:51 PM
    • #527

    [Blocked Image: http://img163.imageshack.us/img163/7352/lolawesome5ze.jpg]

    112 polys

    512x512, defuse and alpha

    (ps it was hard to pick a good background that would shot the dirt on the texture map )

  • PhilipK
    • March 7, 2006 at 7:16 PM
    • #528

    gj stolve.

    nice to see an alternative to that quite frequently used HL2 fence

    Also very cosy there sk!

  • st0lve
    • March 7, 2006 at 9:55 PM
    • #529

    New way better version, silly highlights on the links pissed me off.

    I'm not sure if its for HL2 or whatever, I just made it for fun

    [Blocked Image: http://img377.imageshack.us/img377/2109/lolawesome9jn.jpg]

  • dissonance
    • March 7, 2006 at 10:26 PM
    • #530

    that's a much better background color.

  • Ginger Lord
    • March 7, 2006 at 10:55 PM
    • #531

    The reflections look mighty odd there, not many things are that shiny. Perhaps a reflection map would help.

    Edit: The scene doesnt feel right either, it seems to be a upmarket bar, so why are there shovels in the corner?

  • dissonance
    • March 7, 2006 at 11:06 PM
    • #532

    Might as well post something I made:

    [Blocked Image: http://fs7.deviantart.com/i/2005/158/b/b/ump_by_abjectalchemy.jpg]

    Bad render, kinda, and I seem to have lost the file.

    Made this one in my Flash Animation class in Highschool last year. They had Blender on the computers for some reason.

  • von*ferret
    • March 8, 2006 at 9:09 AM
    • #533

    texture it!

  • Grinwhrl
    • March 8, 2006 at 5:17 PM
    • #534

    not everyone can texture, im sure he does though if hes the same guy im thinking of from WOTA.

    But please show wireframes

  • st0lve
    • March 8, 2006 at 6:15 PM
    • #535

    [Blocked Image: http://img78.imageshack.us/img78/6370/ohsnap6fa.jpg]

    Now I'll put that as finished. Duh.

  • Minos
    • March 8, 2006 at 9:40 PM
    • #536

    nice man

  • dissonance
    • March 8, 2006 at 11:39 PM
    • #537
    Quote from Dark

    not everyone can texture, im sure he does though if hes the same guy im thinking of from WOTA. But please show wireframes

    Yay, found the file.[Blocked Image: http://img.photobucket.com/albums/v24/ssb_gaia/untitled.jpg]

    That's the best I can do for wireframes right now, I haven't used Blender in a while, and I was doing some heavy drinking last night, so I'm still not all here.

    Any suggestions on wireframes in Blender?

  • Belgarion
    • March 17, 2006 at 10:31 PM
    • #538

    Made this for someone in the HL2world forums. 420(rawr! reduced to 344!) faces right now (without the phone). I have no idea how good or bad that is. This is my first prop model (well, very nearly), but I think it's pretty optimized, though I admittedly am very new to modeling.

    [Blocked Image: http://img374.imageshack.us/img374/6949/10ta2.th.jpg] [Blocked Image: http://img374.imageshack.us/img374/9696/21cz.th.jpg]

    :edit:

    :edit:

    finished. I think. 430 something faces I think. Plus or minus 15 faces. Did it all in one day! Woohoo!

    [Blocked Image: http://img105.imageshack.us/img105/1615/30nu.th.jpg] [Blocked Image: http://img105.imageshack.us/img105/7716/42fc.th.jpg]

  • nooba
    • March 18, 2006 at 9:56 AM
    • #539

    Cool belgorian

    Here is my latest model... I'm attempting to skin it

    [Blocked Image: http://img81.imageshack.us/img81/8492/arch021zw.jpg]

  • swartsz
    • March 18, 2006 at 10:05 AM
    • #540

    very cool nooba!

    Here is something i started working on again today:

    [Blocked Image: http://www.swartsz.com/img2/m7062.jpg]

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