This is my latest character, again I'm hoping for advice as character modeling is something I struggle with (but something I really enjoy doing). As for the concept I wanted to do that typical gaming cliche of slim female fighter/Lara croft but to add my own stylistic twist into it.
[Blocked Image: http://www.caponeart.com/del68.jpg]
I have indeed began the modeling process. I'm actually trying a new method this time and this is to sub D it (or 'joan of ark' it) and then later bring down the poly count. I'm starting to think that my previous box modeling method was more suited to game art? Oh dear though, already I'm doing my 'dodgy cheeks' thing...
[Blocked Image: http://www.caponeart.com/del69.jpg]