It is one of my biggest wishes that I one day get a job in the game dev industry. I am however not really sure of what I should work on in order to get a such job. Considering the amount of industry guys in here, it should be possible to get some answers.
I can do all kind of stuff related to game design, I do only master a few things though. Which skills can give me a job in the game dev industry?
Until now I have only made maps in VHE. Would it be best to become even better with VHE or should I look into learning level design for other engines? Do they prefer a guy who is ok at 3 engines or someone who master 1 engine?
I can also program in some languages such as php, actionscript, c++, TI-basic, Java and some others, nothing really hardcore though. Would it be wise learn some more programming? Can this work together with level design?
Texturing/skinning is another area which I got some experience in. I am still not any good at it compared to the pros though. I guess that this is one of the things which would be good to know if you want a position as level designer?
The last 2 years or so I have been project leader. Is this worth anything? If I want a job as level designer, does it then matter that I can lead a team? Would it maybe be better just to get someone else to lead SoW and then focus on my position as Lead Level Designer?