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So who else is waiting for DoD:S

  • Kosmo
  • August 25, 2005 at 12:53 PM
  • rockdude86
    • September 27, 2005 at 2:25 PM
    • #101

    ready to play when i get home from work:)

  • PhilipK
    • September 27, 2005 at 4:52 PM
    • #102

    damn i played some now. really cool stuff. the kept the fun from original dod. and it mostly look really good.

  • rockdude86
    • September 27, 2005 at 5:53 PM
    • #103

    wtf it wont unlock :S i have preloaded dod:s and when i started steam it updated some things or something and now its in the just released tab in play games but when i open it up it comes up with the "purchase this package" screen. i dont get this, am i doing something wrong?? i know i should be able to play it since i have hl2 gold so whats wrong?? anyone else having this problem?

  • skdr
    • September 27, 2005 at 6:35 PM
    • #104

    You bought your HL2 thru Steam or from stores?

    I know you said you have gold, but alot ppl are comparing gold to collector's edition...

  • rockdude86
    • September 27, 2005 at 6:46 PM
    • #105

    i bought the dvd version in store but i cant find any version name on the box saying its gold or collectors edition.

    however steam says i should be able to play it so i really dont know whats wrong with this...

  • ginsengavenger
    • September 27, 2005 at 7:11 PM
    • #106

    Well, Steam preloads it for everybody. I don't recall if the dvd edition is supposed to enable you to play DoD:S - I imagine it'll say so on the box if so. If Steam doesn't think so then you'll have to buy it. It's worth $20 easily IMO.

  • jfas
    • September 27, 2005 at 7:49 PM
    • #107

    i think dod:s loooks damn dope, but my computer isnt good enough to play it, i just have to wait till my new one gets repaired ): but i definetly think its a big step in the right direction

  • KoKo5oVaR
    • September 27, 2005 at 9:42 PM
    • #108

    hey, i've bought it, and damn, it's pretty good. Downloaded in 40 minutes it's clean, compact, polished at the corners and all ^^, but for me it's not really the ol' dod at all, there s plenty changes in fact, in particular the firerate of the SMGs, and it's a nest of automatics now, since the KAR98 is not a railgun at all. And omai, and the machineguns, they are terrible killing machines and it seems that nobody uses them, you can put one on almost something everywhere really quickly, and the firerate, especially for the mg42, is devastating.

    What else, oh yeah the ironsights, i find them kinda sucked, too slow, too big, and a too powerfull fov, not comfortable as these in Callofduty, and there's no bayonnet on the rifles (onoes).

    Maps are badass, there's a bunch of small paths between the houses and plenty of malicious hide places.

    But well, i've desactivated the hdr (too laggy) and the bloom (too blinding), but maps looks nice like this as well

  • mike-0
    • September 27, 2005 at 10:29 PM
    • #109

    note that i dont have the game yet.

    koko, all the stuff you mentioned seems easily fixable and i bet the gameplay does get better throughout small updates. people will whine and whine on the steam forums, and i assume that they will do something.

    the bloom and hdr isn't really anything new to me, i played that r8 mod that used bloom and hdr in half life 2. it looks really good, but sometimes i think the bloom looks artificial. it's still awesome looking, though.

  • Skybex
    • September 27, 2005 at 10:46 PM
    • #110

    I was playing it yesterday and really enjoyed it. Maps look really nice (only 4 of them though ) Didnt really play the first one though so i cant compare between the two.

  • |FRITZ|
    • September 27, 2005 at 10:51 PM
    • #111

    I thought they used hdr smartly. It didn't feel it was overly powerful, or blinding. Thats stretching it. It just adds more of that cinetmatic quality you find in war movies. I'm a big fan of hdr now.

  • ginsengavenger
    • September 27, 2005 at 10:54 PM
    • #112

    I feel the same way on most of those points KoKo. The ironsights behave totally differently from what I'm used to in CoD, but they have a precise feel to them that you don't get elsewhere. I'm just regarding them as a pseudo-scope, not for constant use and switching like in CoD. Which is kind of a shame because I'm so used to using them constantly. And I really miss having a bayonet or at least being able to melee with the stock.

  • Algor
    • September 27, 2005 at 11:06 PM
    • #113

    The maps look pretty good, but I can't stand a lot of the weapon models and firing stuff.

    Something about the gameplay bugs me quite a bit, maybe it is feedback from the way the guns sound and

    how accurate / powerful they are, but it just feels bad. Maybe that's what hundreds of hours of BiA will do to you.

    Ironsights on the weapons feels pretty odd also, maybe it's a combination of slow movement speed and server

    lag or something. Not having ironsights on weapons that aren't rifles put me off a bit too.

  • ginsengavenger
    • September 27, 2005 at 11:08 PM
    • #114
    Quote from Algor

    Maybe that's what hundreds of hours of BiA will do to you.

    that'll do the trick i think BiA just feels completely different from any other shooter to me.

  • Izuno
    • September 28, 2005 at 12:07 AM
    • #115

    overall I am impressed, but I can see why a lot of the comments were made about the feel and ironsights etc.

    I think it will improve over time and I'm happy it is at least playable on it's first day. In the past, DoD on HL1 often had bad lag issues on the first couple of days after release, so I can deal with performance issues right now.

    I also just went from 6800u to X800pro and it runs SOOO much better with no audio locks on my AMD core. So i'm lovin it.

    Hopefully more official maps will roll out...but it will take time. At the DoD forums i have asked the other mapping forum moderators to help get some DoD:S specific mapping guides out with real info...hopefully the DoD:S SDK will come out soon with an example .RMF from one of the first 4 official maps. That way the custom map community might get a kickstart.

    We'll see how it goes. I urge everyone with HL2 to give it a shot.

    Cheers

  • InsaneSingingBlender
    • September 28, 2005 at 2:07 AM
    • #116
    Quote from Izuno

    I also just went from 6800u to X800pro and it runs SOOO much better with no audio locks on my AMD core. So i'm lovin it.

    wait, you went from a better card, to a worse card, and it runs better? im confused

  • mike-0
    • September 28, 2005 at 3:31 AM
    • #117

    if you read the DOD forums, everyone is complaining about the messed up things like no melee, lame ironsights, bad shot cone spread etc, so im guessing it will be fixed. they cant ignore 99% of the people who post on their forums.

  • DanielAragon
    • September 28, 2005 at 4:53 AM
    • #118

    the one thing i cant stand is how in-game people will cry about how they "wasted 2 years"...bullshit, within 2 or 3 months itll be even sweeter that it is now. granted there are a few foul ups here and there but my god it was released monday, not january!

    lookin forward to upgrading my good ol 9800 pro. it has served me well but hey, gotta move up

  • Section_Ei8ht
    • September 28, 2005 at 6:03 AM
    • #119

    My only complaint is that the hand looks way too big on all the gun models. Other than that, good stuff.

  • Izuno
    • September 28, 2005 at 7:24 AM
    • #120
    Quote from InsaneSingingBlender

    wait, you went from a better card, to a worse card, and it runs better? im confused

    my 6800u caused that audio locking issue that surfaced when hl2 shipped. i was never able to fix it...so i said to hell with it and switched out with an x800. ati seems much more stable on my rig in source engine than the other card. go figure.

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