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Opening the Max Payne data files

  • D3ads
  • August 23, 2005 at 3:26 PM
  • D3ads
    • August 23, 2005 at 3:26 PM
    • #1

    I've been wanting to take a look inside the .ras files that make up the data for both Mp1 and 2 for some time now, but I can't seem to find anything that will open them, Google searches come up blank as well.

    Anyone know of a way?

  • zeOx
    • August 23, 2005 at 3:51 PM
    • #2

    use rasmaker that comes with the Max Payne 2 tools, and pull up the cmd and type:

    rasmaker -x X.ras

    i think that'll do the trick.

  • insta
    • August 23, 2005 at 3:53 PM
    • #3

    First hit on Google :

    http://www.swissquake.ch/chumbalum-soft ... orials/mp/

    Basically, find the documetation for rasmaker.exe (which I guess is included in the MP SDK)

  • D3ads
    • August 23, 2005 at 4:15 PM
    • #4

    I didn't think there would be anything in the SDK foolishly..

    Thanks.

  • Minos
    • August 23, 2005 at 6:21 PM
    • #5

    oh this is an another memorable d3 thread!

  • Zyn
    • August 23, 2005 at 7:32 PM
    • #6

    Wow, some time ago I used rasmaker and all, when I was modding MP1 and MP2 ... D3, if you are going to mod, MP2 is easier (due to less scripting) to mod.

  • D3ads
    • August 23, 2005 at 8:02 PM
    • #7

    Nah I just want to look at the textures, sounds, skins and stuff, I love looking at how a game's put together, I do it with just about all of them..

  • Mazy
    • August 23, 2005 at 8:53 PM
    • #8
    Quote from Minotauro

    oh this is an another memorable d3 thread!

  • Thrik
    • August 23, 2005 at 10:30 PM
    • #9

    Fantastic.

  • D3ads
    • August 23, 2005 at 10:38 PM
    • #10

    Heh.

    I've recently played a really cool MOD for MP2 actually, Mission Impossible thing, check it out here:

    http://newdawn.paynereactor.com/

  • D3ads
    • August 23, 2005 at 11:44 PM
    • #11

    Crap, all the model skins are in a different file format, I thought they would be .tga I don't have 3DsMax so I don't think I can view them

  • Thrik
    • August 24, 2005 at 12:12 AM
    • #12

    [Blocked Image: http://www.garry.tv/thrik/orly.jpg]

  • Minos
    • August 24, 2005 at 1:01 AM
    • #13

    :LOL::LOL::LOL::LOL::LOL:

  • zeOx
    • August 24, 2005 at 1:40 AM
    • #14
    Quote from D3ads

    Crap, all the model skins are in a different file format, I thought they would be .tga I don't have 3DsMax so I don't think I can view them

    if i remember correctly, they are dds. download this and you'll be able to open them in photoshop.

  • Tequila
    • August 24, 2005 at 3:17 AM
    • #15
    Quote from Thrik

    [Blocked Image: http://www.garry.tv/thrik/orly.jpg]

    RLY.

  • JynxDaddy
    • August 24, 2005 at 5:56 AM
    • #16

    You want the naked mona model dont you.

  • D3ads
    • August 24, 2005 at 1:24 PM
    • #17
    Quote from JynxDaddy

    You want the naked mona model dont you.

    You got me!

    I've seen it before actually, you just do the -developerkeys hack..

    zeOx: They're in .kf2 format, they're bloody small for skin files considering the detail on the MP2 meshes (about 141kb each)...

  • Thrik
    • August 24, 2005 at 3:49 PM
    • #18

    That avatar seems familiar, Tequila! ;D

  • JynxDaddy
    • August 25, 2005 at 7:38 AM
    • #19

    D3.

    I was joking so much, I have too much faith in you.

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