1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

HL2 High-detail skin pack

  • D3ads
  • August 22, 2005 at 3:02 PM
  • D3ads
    • August 22, 2005 at 3:02 PM
    • #1

    http://halflife2.filefront.com/file/Hal ... pack;46266

    [Blocked Image: http://screenshots.filesnetwork.com/32/files2/46266_2.jpg]

    Blimey, those meshes are huge

    Anyone know how big the regular ones are?

  • curman
    • August 22, 2005 at 3:37 PM
    • #2

    i think it all looks like crap, it looks like the females were dampered with makeup, even though hl2's setting seems to be a rough-enviroment without that crap. look at mossman's mesh:

    [Blocked Image: http://www.uploadhouse.com/images/861569677mossman_face.jpg]

    hi can you say fucking slut. the only pratical use is for fgts to make more sexual poses with now hi-res slut models, and what the hell.. it's not even THAT high res, look at Walther's mesh, it's blurry all over, it looks like he took original and stretched it out. Compared to the other one above, it looks like he took 10 seconds on it, and spend a lifetime to make some glammed up hooker.

    [Blocked Image: http://www.uploadhouse.com/images/207278789walter_face.jpg]

  • D3ads
    • August 22, 2005 at 5:26 PM
    • #3

    It is WIP though dude...

  • mikezilla
    • August 22, 2005 at 5:26 PM
    • #4

    yeah these aren't too impressive to me either... alot of different pixel density hackery going on.

    also,

    why is alyx scarlett johansson?

  • curman
    • August 22, 2005 at 5:57 PM
    • #5

    mikez: for that fgt can beat off to it

  • Zacker
    • August 22, 2005 at 6:16 PM
    • #6

    I think the skins in the first shot look very nice. Some high res skins can indeed improve the characters a lot, something which I guess most can agree on why they compare the normal g-man and the high res gman in HL2.

  • D3ads
    • August 22, 2005 at 6:20 PM
    • #7

    The two citizen skins (the black guy being the most impressive) are awesome, perhaps a vision of what we could expect to see in HL3?

  • Steppenwolf
    • August 22, 2005 at 6:53 PM
    • #8

    To be honest i dont like them. Alyx was much cuter with the old skin.

    Looking at the meshes i get the impression that a photoshop newbie just stretched some high res magazine photos over the old skins. If atleast they would fit the atmosphere of hl2 more and wouldnt have the strong lighting and makeup ...

  • Kosmo
    • August 22, 2005 at 6:55 PM
    • #9
    Quote from D3ads

    The two citizen skins (the black guy being the most impressive) are awesome, perhaps a vision of what we could expect to see in HL3?

    That would be most disappointing, even UE3 can do better than that. But then again, if HL3 will be another resource wise game like HL2 then it just might be true.

  • st0lve
    • August 22, 2005 at 7:13 PM
    • #10

    Way to photoskinned, and I hate photoskins.

  • D3ads
    • August 22, 2005 at 7:16 PM
    • #11

    Yeah but I mean cmon, those citizen skins are fantastic, if anyone says they're shit then I'd love to see you do better!

    I agree that the others are kinda shit though just a tad..

  • PhilipK
    • August 22, 2005 at 7:20 PM
    • #12

    dont like too much.

    various quality on those as well..

  • Kosmo
    • August 22, 2005 at 7:27 PM
    • #13

    Well ok, let me be the first one to say, they are ok, they are not great, but they do the job. But they don't fit to HL2 that well, because the body models and textures are way too low quality as it is, and the surroundings too, so they jump out too much.

    They do horrible job on keeping everything uniform.

  • D3ads
    • August 22, 2005 at 8:01 PM
    • #14

    Oh yeah that's a mute point (huzzah.. Vlad would be proud..), but I meant as a head model and skin by itself it's pretty good, I'd never bother to actually use those in HL2 because it would look silly and kill the atmosphere. Perhaps he will work on enhancing all of the content.. only 3.998GB to go.. Actually that would be insane, the game would be like 10GB

  • KungFuSquirrel
    • August 22, 2005 at 8:10 PM
    • #15
    Quote from Kosmo

    That would be most disappointing, even UE3 can do better than that. But then again, if HL3 will be another resource wise game like HL2 then it just might be true.

    Actually, unless I'm sorely mistaken, this is probably the same resolution most UE3 skins will be at, at least early in its lifespan. 2048 is ridiculously big. Painted well, I don't think a face will ever need* more than that - on a 21" monitor the flat is practically lifesize, with the potential of enough detail to match!

    *key word being "need," people will be more than willing to push this further whether its needed or not

  • st0lve
    • August 22, 2005 at 8:25 PM
    • #16

    to me highres is like paintings, on a distance they looks good, but on a close up, they are just random dots that look bad.

  • Captain P
    • August 22, 2005 at 8:38 PM
    • #17

    That's well said, st0lve. I didn't like this texture pack either. Too much make-up and all, too shiny. Those models could use some shaders and such much better than higher res textures.

  • JynxDaddy
    • August 23, 2005 at 4:31 AM
    • #18

    The make-up looks stupid, he just scanned some pictures from a magazine.

    Black guy looks good though.

  • von*ferret
    • August 23, 2005 at 5:12 AM
    • #19

    I"d rather those resources and texture memory spent on environments.

  • Crackerjack
    • August 23, 2005 at 5:53 AM
    • #20
    Quote from von*ferret

    I"d rather those resources and texture memory spent on environments.

    Amen brother

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™