1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

de_corse

  • hessi
  • August 21, 2005 at 10:42 PM
  • KoKo5oVaR
    • January 22, 2006 at 12:51 AM
    • #241

    Some textures seem indeed pretty streched, that's the only thing i can critic, cause the rest is just terribly awesome

  • Grinwhrl
    • January 22, 2006 at 1:34 AM
    • #242

    wow looks crazy, i love it though, very different and very realistic Nice job

  • ReNo
    • January 22, 2006 at 1:41 AM
    • #243

    If you want realism, tone down the window glows definately, whereas if OTT coolness is your thing, keep it as is. Other than the stretched textures in places I really like it. Makes me think of the crazy sparkly beauty of the Otogi games for some reason. Are most of those textures from the Lost Coast church? I can't quite recall if I've seen them before or not.

    EDIT: Gah wtf?! Thought I was in the WIP thread when I posted that for some reason

  • Taylor Swift
    • January 22, 2006 at 2:03 AM
    • #244

    the church is awsome, i love your work. I love your map.

    but the.. erm.. church is looking kinda.. blurry.

  • Hipshot
    • January 22, 2006 at 2:17 AM
    • #245
    Quote from generalvivi

    i would not want to work for valve. i would think they could not pay you as much as a regular game company like ubisoft

    I think Valve would pay better than Ubi, I'm prety sure of that. I think iD and Epic also pays more than Ubi would. They are high class developers focused on just one or two games and then they have their licences. I think if you got hired there, the starter sallery would be much better than at Ubi. For the same position. But I'm just guessing.

    I ofc think it required more skill and a better portfolio to be hired by them also.

  • Bic-B@ll
    • January 22, 2006 at 2:57 AM
    • #246

    those windows are begging to be made of colored stained glass. i'm going to have to agree about the wall texture though, it looks kinda iffy.

  • Taylor Swift
    • January 22, 2006 at 3:16 AM
    • #247

    This idea whipped up in my mind but it will blow you away.

    Anyway, make inside the church some catolic monks singin or some kind of religious atmosphere adding music and other sounds and soundscapeds.

    Now remember "not only what you see, Is what you hear"

  • Bic-B@ll
    • January 22, 2006 at 3:50 AM
    • #248

    yes because monks are known to sing when terrorists overrun their church and swat teams are raiding it.

  • General Vivi
    • January 22, 2006 at 4:55 AM
    • #249

    bic i think he ment like a radio over head plays church music.

  • Meotwister
    • January 22, 2006 at 5:00 AM
    • #250

    hah yeah I like that. Random monks singing in this small church area as its being bombed by terrorists.

    hah, but seriously, no.

  • RD
    • January 22, 2006 at 9:05 AM
    • #251

    i agree with nexus, add singing monks. Doesnt really matter that theres a gunfight going on, they could be praying for their lifes.

  • RA7
    • January 22, 2006 at 5:08 PM
    • #252

    Very nice indeed.

  • furrisch
    • January 22, 2006 at 9:51 PM
    • #253

    if you finnish this map and the fps is at all playable, i promise you i will do my best to get it on rotation at atleast one of my clan's 20 man servers...

    Personally i absolutly love the outside bits, the inside of the church feels a bit full... less is more imo :wink:

  • hessi
    • January 22, 2006 at 10:30 PM
    • #254

    i will burn this church down... someone says wow, someone says more details, someone says less details, someone says blurry textures, someone says he wants high fps ....

    i will post some images tomorrow (showing more gameplay related stuff)

  • Meotwister
    • January 23, 2006 at 2:41 AM
    • #255

    duuude, make it burned down!

  • General Vivi
    • January 23, 2006 at 4:28 AM
    • #256

    *slaps meo hard across the face and then stares into his eyes...........AND SLAP THE LIVING SHIT OUT OF HIM ONCE AGAIN!*

  • Mazy
    • January 23, 2006 at 12:16 PM
    • #257

    Church is starting to look alot better, but agree with the guys that the damage or whatever looks too blurred out. Also those lightbeams are exaggerated a bit too much for my liking. Otherwise it looks good~

  • Taylor Swift
    • January 23, 2006 at 1:11 PM
    • #258

    Iif you make some sort of basement catacombs below the church leve li'm gonna award you i promes with old skeletons and holy relics.

  • MJ
    • January 24, 2006 at 11:45 PM
    • #259
    Quote from Nz-Nexus

    Iif you make some sort of basement catacombs below the church leve li'm gonna award you i promes with old skeletons and holy relics.

    isnt there a tfc map like that?

  • Taylor Swift
    • January 25, 2006 at 7:25 AM
    • #260
    Quote from MJ

    isnt there a tfc map like that?

    wrath it's called and it is very nice map without doubt!

    One of the best actually.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™