Some textures seem indeed pretty streched, that's the only thing i can critic, cause the rest is just terribly awesome
de_corse
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wow looks crazy, i love it though, very different and very realistic
Nice job -
If you want realism, tone down the window glows definately, whereas if OTT coolness is your thing, keep it as is. Other than the stretched textures in places I really like it. Makes me think of the crazy sparkly beauty of the Otogi games for some reason. Are most of those textures from the Lost Coast church? I can't quite recall if I've seen them before or not.
EDIT: Gah wtf?! Thought I was in the WIP thread when I posted that for some reason

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the church is awsome, i love your work. I love your map.
but the.. erm.. church is looking kinda.. blurry.
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Quote from generalvivi
i would not want to work for valve. i would think they could not pay you as much as a regular game company like ubisoft
I think Valve would pay better than Ubi, I'm prety sure of that. I think iD and Epic also pays more than Ubi would. They are high class developers focused on just one or two games and then they have their licences. I think if you got hired there, the starter sallery would be much better than at Ubi. For the same position. But I'm just guessing.
I ofc think it required more skill and a better portfolio to be hired by them also.
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those windows are begging to be made of colored stained glass. i'm going to have to agree about the wall texture though, it looks kinda iffy.
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This idea whipped up in my mind but it will blow you away.
Anyway, make inside the church some catolic monks singin or some kind of religious atmosphere adding music and other sounds and soundscapeds.
Now remember "not only what you see, Is what you hear"

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yes because monks are known to sing when terrorists overrun their church and swat teams are raiding it.
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bic i think he ment like a radio over head plays church music.
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hah yeah I like that. Random monks singing in this small church area as its being bombed by terrorists.
hah, but seriously, no.

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i agree with nexus, add singing monks. Doesnt really matter that theres a gunfight going on, they could be praying for their lifes.
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Very nice indeed.

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if you finnish this map and the fps is at all playable, i promise you i will do my best to get it on rotation at atleast one of my clan's 20 man servers...
Personally i absolutly love the outside bits, the inside of the church feels a bit full... less is more imo :wink:
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i will burn this church down... someone says wow, someone says more details, someone says less details, someone says blurry textures, someone says he wants high fps ....

i will post some images tomorrow (showing more gameplay related stuff)
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duuude, make it burned down!
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*slaps meo hard across the face and then stares into his eyes...........AND SLAP THE LIVING SHIT OUT OF HIM ONCE AGAIN!*
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Church is starting to look alot better, but agree with the guys that the damage or whatever looks too blurred out. Also those lightbeams are exaggerated a bit too much for my liking. Otherwise it looks good~
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Iif you make some sort of basement catacombs below the church leve li'm gonna award you i promes with old skeletons and holy relics.
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Quote from Nz-Nexus
Iif you make some sort of basement catacombs below the church leve li'm gonna award you i promes with old skeletons and holy relics.
isnt there a tfc map like that?
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