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Speed mapping

  • KoKo5oVaR
  • August 19, 2005 at 2:15 AM
  • KoKo5oVaR
    • August 19, 2005 at 2:15 AM
    • #1

    Tired of sketching and modeling, i've done in the ol' brushwork style in one hour or so, a piece of map. Not really much to say , just enjoy the screens and add feedback if you want.

    edit : ha, and i've also decided that hl2 textures totally sux !

    [Blocked Image: http://kokosovar.free.fr/bidule1.jpg]

    [Blocked Image: http://kokosovar.free.fr/bidule2.jpg]

    [Blocked Image: http://kokosovar.free.fr/bidule3.jpg]

  • Fullauto
    • August 19, 2005 at 2:18 AM
    • #2

    I like it, it's got a nice feel. The columns are good.

    I feel a trend coming on....

  • Minos
    • August 19, 2005 at 2:37 AM
    • #3

    I actually like it

  • ReNo
    • August 19, 2005 at 2:44 AM
    • #4

    That second screenshot brings back nice memories of ICO and Vagrant Story, and for that I give you some mad mad props Lovin' the floor design in the last shot too; the star shaped column bases rock.

  • InsaneSingingBlender
    • August 19, 2005 at 2:48 AM
    • #5

    wow you suck, gtfo

    jk, i really like the whole feel of it, maybe add some light beams going through the windows.

  • Minos
    • August 19, 2005 at 2:51 AM
    • #6
    Quote from ReNo

    That second screenshot brings back nice memories of ICO and Vagrant Story, and for that I give you some mad mad props Lovin' the floor design in the last shot too; the star shaped column bases rock.

    omai vagrant story was great <3

  • csharp
    • August 19, 2005 at 8:50 AM
    • #7

    its very tomb raiderish!! And i love that awsome game ) Keep it high !!1

  • Mazy
    • August 19, 2005 at 8:56 AM
    • #8

    looks good, i really like the lighting, maybe adding some sprites/flares around the windows could make it even better and give the lighting a really sharp feel when you look at the windows~

  • JynxDaddy
    • August 19, 2005 at 10:50 AM
    • #9

    Thats great, you used the textures well.

  • RD
    • August 19, 2005 at 11:46 AM
    • #10

    its superb

  • JAL
    • August 19, 2005 at 12:09 PM
    • #11

    Great textures and orange lighting

  • Squad
    • August 19, 2005 at 2:33 PM
    • #12

    I like the windows in the second shot and how the light casts against the ceiling. Great atmosphere. The floor design in the last shot is very nice as well.

    You might wanna expand on it and make it a DM map or something

  • ReNo
    • August 19, 2005 at 2:39 PM
    • #13
    Quote from Minotauro

    omai vagrant story was great <3

    Woohoo, another fan I completed that game about 3 or 4 times and still never built the hardest armour set or any of the best weapons - the amount of time you'd need to invest to get the whole lot would be completely monstrous. I love games like that, where you an go through and play the basic (perhaps not the right for for VS!) plotline, and then the next time through there is so much more for you to do, especially thanks to the unlocked areas. I have this sort of cycle with that game (and ICO) where I go back and play them again every 6 months or so - in VS because there is still some room for improving my character, ICO because its so damn awesome

    That second shot is just the sort of camera angle Vagrant Story would give you after a boss fight; I'm just waiting for the stat bonus slot machine to appear The jaggy edges around the windows just make it even more authentic!

  • mike-0
    • August 19, 2005 at 2:50 PM
    • #14

    The way the light coming from the windows luminates the ceiling rather than the floor is awesome. This is great.

  • Minos
    • August 19, 2005 at 4:29 PM
    • #15

    I never completed it reno, I borrowed it from some friend then I gave it up. Then I bought it and lost the cd

    But it was one of the coolest RPGs on the psx.

  • KoKo5oVaR
    • August 19, 2005 at 4:34 PM
    • #16

    bah, FF7 was better.

    /me slaps reno around a bit with a large trout

  • ReNo
    • August 19, 2005 at 5:42 PM
    • #17

    Well yeah I'd agree with you there, but your map is hardly reminiscent of Midgar or the Temple of the Ancients or something now is it

    Mino, I demand you get clicking and get playing Vagrant Story is one of those games that almost gets more famous and respected with age - I've seen a couple of magazines do big articles on it in the last year alone. It had such a wonderful sense of style, and infused a medieval setting with modern sensibilities that didn't seem out of place. I mean Ashley and the "Riskbreakers" are made out to be some sort of counter-terrorist unit with swords instead of guns All the characters are so multi-dimensional and interesting too; even ones that seem somewhat fleeting or insignificant have some really memorable scenes and lines. In gameplay its great, but its through its style, characters, and storyline that it really stays with you. Undoubtably one of the best games of all time in my opinion

  • KoKo5oVaR
    • August 19, 2005 at 10:58 PM
    • #18

    another room, same style

    [Blocked Image: http://kokosovar.free.fr/bidule4.jpg]

    [Blocked Image: http://kokosovar.free.fr/bidule5.jpg]

  • Minos
    • August 19, 2005 at 11:07 PM
    • #19

    listem to mazy and add some glows and light beams there man!

    Reno: nah, just found the torrent . Yeah my PSX accepts pirated cds.

  • KoKo5oVaR
    • August 19, 2005 at 11:16 PM
    • #20
    Quote from Minotauro

    listem to mazy and add some glows and light beams there man!

    erhhh! i just wanted to make a map without those eyecandys for once.

    Well, i'll try.

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