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Project Offset...

  • Vinny Testaverde
  • August 8, 2005 at 11:06 PM
  • Vinny Testaverde
    • August 8, 2005 at 11:06 PM
    • #1

    http://trailers.gametrailers.com/gt_vau ... fset_2.mov

    (cut and paste the link)

  • OL
    • August 8, 2005 at 11:13 PM
    • #2

    so pretty...

  • Nazul
    • August 8, 2005 at 11:14 PM
    • #3

    NIIIIIIICE , that's for PC right ? damn that look hot , but the part where the monster came in looked kinda scripted or whatever .. ( the dude dodging him )

  • Erratic
    • August 8, 2005 at 11:17 PM
    • #4

    Developed by a three man team, too. These guys also put out Savage, a sort of Battlefield/Fantasy game, for lack of a better description.

  • KoKo5oVaR
    • August 8, 2005 at 11:41 PM
    • #5

    Ah savage, that was a good multiplayer game, shame it doesn't find his players. But savage it's most a mix with a rts and a fps, you have to collect ressources, built things and all

  • mike-0
    • August 9, 2005 at 12:28 AM
    • #6

    I wonder what card(s) theyre using.

  • Eliot
    • August 9, 2005 at 1:29 AM
    • #7

    man every game engine this year is looking real good ^^ but unreal engine 3 still owns them all

    (edit) or is this the ue3? and just a game on it ?

  • kleinluka
    • August 9, 2005 at 2:25 AM
    • #8

    it's not UE3... interface in the first sneakpeek isnt UED.

  • zeOx
    • August 9, 2005 at 2:30 AM
    • #9

    that totally blew my mind!

    i found a 1280x720p HD-trailer of the same video on fileshack: http://www.fileshack.com/file.x?fid=7493

  • Eliot
    • August 9, 2005 at 2:49 AM
    • #10
    Quote from kleinluka

    it's not UE3... interface in the first sneakpeek isnt UED.

    k u talk like the other things without the first sneakpeek is wel UE3?

    btw its not ued its ue3

  • kleinluka
    • August 9, 2005 at 2:51 AM
    • #11

    I'm saying if you look at the first trailer that shows in game footage and the interface it's using that's not the Unreal Editor for UE3. Unreal Editor = UED

    I'm working with Unreal 3 and that is definitely a different interface. Must be some home made engine or something.

  • Erratic
    • August 9, 2005 at 3:03 AM
    • #12

    The main website clearly states they're using the Offset Engine, devloped in-house by the team.

    Not sure what would make anybody think a three man team could afford UE 3.0 to begin with.

  • Eliot
    • August 9, 2005 at 3:05 AM
    • #13
    Quote from kleinluka

    I'm saying if you look at the first trailer that shows in game footage and the interface it's using that's not the Unreal Editor for UE3. Unreal Editor = UEDI'm working with Unreal 3 and that is definitely a different interface. Must be some home made engine or something.

    i know what ued is btw i didnt see any interface?

  • Erratic
    • August 9, 2005 at 3:11 AM
    • #14

    There's no editor as far as I can see in that video, just what I guess would be some sort of developer mode being ran to display the particle/motion blur affects more clearly.

  • Phlek
    • August 9, 2005 at 5:14 AM
    • #15

    Woah....where did this come from. This engine looks amazing.

  • kleinluka
    • August 9, 2005 at 5:21 AM
    • #16

    http://www.gametrailers.com/gamepage.php?id=1931

    video at the bottom.

  • JynxDaddy
    • August 9, 2005 at 8:29 AM
    • #17

    Nice engine.

  • KoKo5oVaR
    • August 9, 2005 at 2:58 PM
    • #18

    poor poor poor modders ..

  • TomWithTheWeather
    • August 9, 2005 at 4:01 PM
    • #19

    More like... this art looks amazing. The engine does look like it has some up-to-date features though.

  • InsaneSingingBlender
    • August 9, 2005 at 4:14 PM
    • #20

    no ragdoll ;(

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