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japaneseprop!

  • KoKo5oVaR
  • August 7, 2005 at 4:24 PM
  • KoKo5oVaR
    • August 7, 2005 at 4:24 PM
    • #1

    hey guys ! just a start of a prop model on ref for a future half-life 2 map

    [Blocked Image: http://kokosovar.free.fr/japandoor.jpg]

    http://%7Boption%7D[Blocked Image: http://kokosovar.free.fr/japanese.jpg]

    damn roofs, i don't even see how is the frame :/

  • Blunkka
    • August 7, 2005 at 4:54 PM
    • #2

    What can I say... nice.

  • von*ferret
    • August 7, 2005 at 9:29 PM
    • #3

    very nice texturing

  • Nysuatro
    • August 7, 2005 at 10:12 PM
    • #4

    I love that style man.

  • KoKo5oVaR
    • August 8, 2005 at 4:56 PM
    • #5

    finished

    [Blocked Image: http://kokosovar.free.fr/japandoor2.jpg]

  • ReNo
    • August 8, 2005 at 4:58 PM
    • #6

    Thats really cool - what an interesting roof

  • Alexjfry3
    • August 8, 2005 at 5:23 PM
    • #7

    and if you can some samurai dual weilding pistols thatd be pretty kick ass

  • Fullauto
    • August 8, 2005 at 5:31 PM
    • #8

    Swishy.

  • mike-0
    • August 8, 2005 at 6:11 PM
    • #9

    oh man thats rad.

    while were on the subject of japan, has anyone seen that show samurai champloo? I dont really like anime, but that show was badass.

  • zeOx
    • August 8, 2005 at 6:15 PM
    • #10

    nice prop! love the texture work

    yes, samurai champloo is pretty awesome.

  • Zacker
    • August 8, 2005 at 7:26 PM
    • #11

    You hit a very nice style with this one!

  • The Postman
    • August 8, 2005 at 9:36 PM
    • #12

    Please model your avatar. Please please please.

  • KoKo5oVaR
    • August 9, 2005 at 12:40 AM
    • #13

    aerh! that s a good idea, maybe i should do it one day

    anyway : f34r the p0st4p0c4lypt1c 5qu1rr3l

    [Blocked Image: http://kokosovar.free.fr/radioactivetoast/reparation.jpg]

    [Blocked Image: http://kokosovar.free.fr/radioactivetoast/informatique.jpg]

    [Blocked Image: http://kokosovar.free.fr/radioactivetoast/medecine.jpg]

    [Blocked Image: http://kokosovar.free.fr/radioactivetoast/armeslegeres.jpg]

    yes, i was inspired by fallout

  • Lee3dee
    • August 9, 2005 at 3:15 AM
    • #14

    really nice texturing would it be possible to see a wire and texture maps please

    I'd model ure character, the geek one

  • KoKo5oVaR
    • August 9, 2005 at 4:27 AM
    • #15

    here's the wire, really basic in fact


    [Blocked Image: http://kokosovar.free.fr/japandoorwire.jpg]

    and it gets to 1528 polygons ( 400 poly for the spheres )

    concerning the textures, i haven t do it on only one sheet. It's several textures applied on the model.

    I know, this is ashamed and not really optimized, but well i'm heading to do the map with only props, so i try to make it that i can reuse my textures on other models.

  • KungFuSquirrel
    • August 9, 2005 at 4:27 AM
    • #16

    The lack of a martial arts version disappoints me.

    this prop looks great, too. Eager to see where you take this one.

  • Phlek
    • August 9, 2005 at 5:10 AM
    • #17

    That's a great prop there, very cleanly modeled. Looking forward to seeing it in game.

  • KoKo5oVaR
    • August 10, 2005 at 12:52 AM
    • #18

    ahh some advancement, a totally pwnage bridge !

    [Blocked Image: http://kokosovar.free.fr/japanbridge.jpg]

  • skdr
    • August 10, 2005 at 12:54 AM
    • #19

    Whoa looks awesome man!

  • insta
    • August 10, 2005 at 12:56 AM
    • #20

    That looks sweet, KoKo5oVaR.

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