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F.E.A.R. SP Demo

  • zeOx
  • August 5, 2005 at 6:32 PM
  • zeOx
    • August 5, 2005 at 6:32 PM
    • #1

    that's right, it's out!

    dlx.gamespot.com

    or

    http://www.filerush.com for the torrent

    (i reccomend the torrent)

  • insta
    • August 5, 2005 at 6:39 PM
    • #2

    Currently in line at Fileshack with 43 minutes left

    I'll hop on the torrent and see what finishes first.

  • Tequila
    • August 5, 2005 at 6:43 PM
    • #3
    Quote from insta

    Currently in line at Fileshack with 43 minutes left I'll hop on the torrent and see what finishes first.

    Same.

  • insta
    • August 5, 2005 at 6:58 PM
    • #4

    Man I hope this game doesn't suck. The first E3 video I saw (of the office building) looked kickass, but a few days ago I downloaded a new video from Shacknews where the action was set in a generic warehouse. It looked pretty bland and it showed a wacky engine bug (player floated through a wall at the end). Guess I'll know in 4 hours and 31 minutes, according to Bittorrent.

  • Tequila
    • August 5, 2005 at 7:11 PM
    • #5
    Quote from insta

    Man I hope this game doesn't suck. The first E3 video I saw (of the office building) looked kickass, but a few days ago I downloaded a new video from Shacknews where the action was set in a generic warehouse. It looked pretty bland and it showed a wacky engine bug (player floated through a wall at the end). Guess I'll know in 4 hours and 31 minutes, according to Bittorrent.

    We're on the same wavelength. I have high hopes for this game that I don't want dashed. I also hope it won't run too badly on my aging 9800 Pro...

  • Kosmo
    • August 5, 2005 at 7:16 PM
    • #6

    Oh sweet, finally, I was waiting for this to pop out, maybe could even buy the full game when it is released.

  • |FRITZ|
    • August 5, 2005 at 7:58 PM
    • #7

    2 more bloody hours :ssj:

  • Erratic
    • August 5, 2005 at 8:14 PM
    • #8

    The minute I saw the post on Bluesnews I was reminded that I was planning a format today. As soon as that's finished I'm going to grab it.

    What can't you love about a game that uses the innovative P.E.R.I.O.D. between every letter in the title, title?

  • insta
    • August 5, 2005 at 8:21 PM
    • #9

    Try this link if you're having problems getting decent download speeds :

    http://gamesdomain.yahoo.com/pc/fear/files/1121858

    Currently maxing out my connection.

  • zeOx
    • August 5, 2005 at 8:46 PM
    • #10

    i've got about a good half-hour before it finishes. can't wait to play it. been waiting for it for a long time!

  • Mazy
    • August 5, 2005 at 9:00 PM
    • #11

    The action is really sweet, love the slow mo stuff.

    But the weapon designs r horrible, look waaaay too much alike imo. Also it just doesnt look that good in general tbh. At this point we've all gotten used to this dynamic light shizzle, and this stuff with having huge sharp pitch black shadows just isnt cool anymore imo. Also their particle system is just waaaay too much on. Their intention is probably to make it look really tense, but it just looks crap with a shitload of particles hacking their way into the walls.

    However things that were cool about the visuals: Bulletholes. Actually deformed the wall, or did some normal mapped thingy with it.

    Anyway, even though Im not that impressed with its visual side, then I think the gameplay makes up for it, and it plays beautifully. Thought slow motion in games couldnt impress me anymore, but I was wrong ~

  • D3ads
    • August 5, 2005 at 9:37 PM
    • #12

    I DEMAND PICTURES!!!!

  • Campaignjunkie
    • August 5, 2005 at 10:32 PM
    • #13

    I have a pretty highend system (3ghz, 1gb ram, ati radeon x800) and it was jerky as hell - entering each room would cause it to stutter and freeze momentarily. But anyway:

    Like Mazy said, the whole pitch-black swinging lights thing is a bit more annoying than interesting. But I thought the whole demo was kind of generic anyway; basically running and gunning through a brick-wall maintenance building. Some of the horror parts were pretty cool, if not a little cheap (shadows darting across the room, all scripted stuff). The characters, though well done, are still plastic-looking - it makes you appreciate all the work that went into the HL2 NPCs.

  • zeOx
    • August 5, 2005 at 10:52 PM
    • #14
    Quote from Campaignjunkie

    Some of the horror parts were pretty cool, if not a little cheap (shadows darting across the room, all scripted stuff).

    The horror parts were scripted? no way!?

    /end sarcasm

    i thought the demo was sweet, although i have to agree with mazy on the weapon design.

  • Campaignjunkie
    • August 5, 2005 at 11:10 PM
    • #15
    Quote from zeOx

    The horror parts were scripted? no way!?/end sarcasm

    Hey, there's a couple great games that have some completely unscripted horror that works a lot better than the cheap tricks in this demo - most notably, System Shock 2 and Thief 3. It's certainly possible.

  • zeOx
    • August 5, 2005 at 11:15 PM
    • #16

    fair enough, but i doubt you can make a psychology-horror themed game without scripting it

  • curman
    • August 5, 2005 at 11:24 PM
    • #17
    Quote from Campaignjunkie

    I have a pretty highend system (3ghz, 1gb ram, ati radeon x800) and it was jerky as hell - entering each room would cause it to stutter and freeze momentarily. But anyway:Like Mazy said, the whole pitch-black swinging lights thing is a bit more annoying than interesting. But I thought the whole demo was kind of generic anyway; basically running and gunning through a brick-wall maintenance building. Some of the horror parts were pretty cool, if not a little cheap (shadows darting across the room, all scripted stuff). The characters, though well done, are still plastic-looking - it makes you appreciate all the work that went into the HL2 NPCs.

    Yeah, I have a pretty decent PC, and I would randomly lag at corners and such. It got pretty annoying, but it was cool the last scene where you're in the water-filled room and the glass door shatters as you get to it. Fuckin ghosts.

  • Phlek
    • August 5, 2005 at 11:27 PM
    • #18

    I loved the demo.....I have a decent setup and had no problems with slow downs, it ran very smoothly. And yes, I'm going to agree with Mazy too...I hated the weapons. They all look alike and I never know what gun I'm using. There were some good scares in there as well, I'm looking forward to the release.

  • curman
    • August 5, 2005 at 11:37 PM
    • #19

    it was short, but the gun that was like that plasma like rifle, where it had 10 ammo when you found it, that was kick ass.

    i loved going to slow-mo and seeing their skeletons remain after being hit, that was the coooolest

  • zeOx
    • August 5, 2005 at 11:48 PM
    • #20

    yeah, that one was awesome. pretty satisfying when you see a bunch of skeletons lying on the ground after a slow-mo showdown

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