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[DM_RustStairs]

  • Trempler
  • August 4, 2005 at 11:33 PM
  • Trempler
    • August 4, 2005 at 11:33 PM
    • #1

    my hl2 dm map =) in work:

    [Blocked Image: http://media.idf-mod.de/public/trempler/DM_Trempler/hell0002.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/DM_Trempler/hell0003.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/DM_Trempler/hell0004.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/DM_Trempler/hell0005.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0027.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0028.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0029.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0030.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0031.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0032.jpg]

    [Blocked Image: http://media.idf-mod.de/public/trempler/ichcheckdisnit/semicirclestairs_w_platform0033.jpg]

    Any comments

    More info later ^^

  • von*ferret
    • August 4, 2005 at 11:58 PM
    • #2

    Wow very interesting! I'd say just flesh out the cylinder thing on its side between the cliffs. Right now it seems pretty basic and kinda boring. Otherwise very interesting! Keep going mate.

  • Minos
    • August 5, 2005 at 12:01 AM
    • #3

    I love it! Keep up the good work.

  • Bic-B@ll
    • August 5, 2005 at 12:07 AM
    • #4

    where did you get that seaking D:!

  • |FRITZ|
    • August 5, 2005 at 1:24 AM
    • #5

    Nice custom models, did you make them yourself?

    the 7th pic is where it's at. The rest need some work on the lighting.

    last edit

    Looking at your displacements again, they dont seem to mesh very well, look at the 2nd pic. And the pure red lighting looks tacky imo.

  • hamst3r
    • August 5, 2005 at 1:28 AM
    • #6

    Looks good but needs a good custom skybox and a 3d skybox....but some parts look a lil` bland. But keep up the good work.

  • Erratic
    • August 5, 2005 at 1:40 AM
    • #7

    Very cool stuff, especially your interiors (albeit, a bit messy).

    The cave portion is cool too. I like the wet look.

  • Mazy
    • August 5, 2005 at 8:27 AM
    • #8

    The red lighting around the tube, and the tube area in general looks like it could use some work. The other area looks pretty good.

    I donno, I just think theres too much of the red lights tbh, but I think its more a matter of toning them down.

    Allround pretty good so far

  • JynxDaddy
    • August 5, 2005 at 8:30 AM
    • #9

    Nice map.

    Put on AA, your fps seems good enough.

  • Schmung
    • August 5, 2005 at 9:22 AM
    • #10

    Red lighting could be toned down a smidge, maybe so me other colours on that cliff as well, difficult to see it properly right now, it looks a little crude to me, but that could just be the light. Otherwise, it's bloody marvellous.

  • Taylor Swift
    • August 5, 2005 at 3:36 PM
    • #11

    Hmm.. yees this map is not bad.

  • RD
    • August 5, 2005 at 4:01 PM
    • #12
    Quote from Mazy

    The red lighting around the tube, and the tube area in general looks like it could use some work. The other area looks pretty good.I donno, I just think theres too much of the red lights tbh, but I think its more a matter of toning them down.

    I agree with the red lights. Apart from that i have a feeling that this is just an unaccessible area u walk thru in the tubes, and seeing those openings in the walkingtubes i guess u can barely see the area at all as a player. It would be nicer if the tubes were closed and ppl had to walk outside that area to find a way past. That chopper area looks interesting as well, but looks also like u decided to keep it inaccessable too. Afraid of ppl falling off? Put a gun in the chopper and an rpg on a walkway into the sky or somthing. Other shots are a little unclear, shot from weird angles or close up on a wall, i wanna see some shots from the players perspective. Overall looks a bit too depressing for rd But like mazy said

    Quote

    Allround pretty good so far

  • Skybex
    • August 6, 2005 at 12:14 AM
    • #13

    The skybox is far too blue for it to be raining.Nice models though. Try changing some of the red lights to a greenish-blue and see how it looks.

    Otherwise looking nice

  • RA7
    • August 6, 2005 at 12:01 PM
    • #14

    Very nice!!

  • PhilipK
    • August 6, 2005 at 1:06 PM
    • #15

    looks really cool in some areas.

    i dont understand why it seems like you have taken most pictures on the "need more work" parts and not many on the really interesting ones =)

  • Zacker
    • August 6, 2005 at 1:26 PM
    • #16

    You seem to have a very special mapping style. Some of the areas look very cool while others show bad mapping and unfinished stuff.

    I agree with Blaz.

  • RA7
    • August 18, 2005 at 8:57 AM
    • #17

    Any news?

  • Flashdevil
    • August 18, 2005 at 3:29 PM
    • #18

    Nice job sharpening your screen shots.

  • Sixsixone
    • August 22, 2005 at 7:40 PM
    • #19

    Nice map

    Bad name

  • Algor
    • August 22, 2005 at 8:36 PM
    • #20

    Looks awesome.

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