I recently released fy_pool_day for CS2.
For it, I made a few custom props of inflatable toys that the players can move around and deflate :
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I've been asked a lot how I did this, so I made an in depth tutorial for it.
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It's not just about the Ragdoll part, it covers everything from the cloth simulation used to create the high poly mesh to the end result.
It's a long video so don't hesitate to use the chapters if you're already familiar with the concepts shown in the video.