hello community want to show my map,biohazard was my first idtech3 map back on 7-8 years ago,on and off it was 4 years until i made a FINALE version,i used Wolfenstein: Enemy Territory as a base to pickup OBJ/deliver OBJ/open doors,the map itself is you investigate on a remote villa,so if you are player who like to investigate things go ahead,the story of the map i dont need maybe to tell
-i use a real terrain,if i do then a terrain for the map i wanted do to it right a detail terrain,and to see if a real terrain works with that much of brushes
changelog
-re texture brushes -re change the doors height -darker skybox -change the elevator -change some rooms -new lights on some areas -change some stairs with clip texture -add stairs on fountain -new railing -new glass
screens https://postimg.cc/gallery/QX33kpS