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Free PBR texture websites

  • sn0wsh00
  • September 16, 2022 at 10:49 PM
  • sn0wsh00
    • September 16, 2022 at 10:49 PM
    • #1

    I thought I could share with you guys four free websites for physics-based rendering textures. All of these website allow you to freely download textures at any available resolution. They also do not require you to create an account.

    AmbientCG

    • Website: https://ambientcg.com/
    • # of Textures as of September 2022: 1761
    • Public Domain CC0 1.0 license
    • Textures come as image files

    cgbookcase.com

    • Website: cgbookcase.com
    • # of Textures as of September 2022: 535
    • Public Domain CC0 1.0 license
    • Textures come as image files.

    Free PBR

    • Website:https://freepbr.com/
    • # of Textures as of September 2022: 434
    • $9 fee to use textures commercially
    • Textures comes as image files, but have been prepared for use in Blender, Unity and the Unreal Engine.

    Poly Haven

    • Website: https://polyhaven.com/
    • # of Textures as of September 2022: 288
    • Public Domain CC0 1.0 license
    • Textures can be downloaded as a Blender file with shader nodes and lighting already set up. They can also be downloaded as a GLTF file or as image files.

    It should be pretty easy to set up the shader nodes. Just connect base color/albedo/diffuse to Base Color, height/roughness to roughness, normal to normal and so forth. If you have an ambient occlusion texture, just combine that with your color texture using a MixRGB node.

    And here's a comparison of similar textures from each website:

    Spoiler [Blocked Image: https://i.imgur.com/YWgyPfB.jpg]

    (Full sized image can be viewed here)

    All of these balls were rendered in Cycles using the lighting that came with Poly Haven Blender files. If I had to choose, I would say Poly Haven textures look the best, in that they're a lot bumpier than textures from the other three websites. This might be because Poly Haven normal maps look like this, while the other normal maps look like this.

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