pretty fucking intense zaphod, nice job!
props to your bro too
pretty fucking intense zaphod, nice job!
props to your bro too
Don't forget the way-over-the-top explosion sequences.
I made a few more ships, here is a scale shot with all 10 enemy ships so far, I'm planning on having 12.
[Blocked Image: http://www.marshmonkey.com/scale.jpg]
Also if you check out what we got so far we added some better weapon fx with lights and added some test asteroids.
sorry if you already answered this but who is actually doing the coding and stuff.
btw i
your mini game
Zaphod.... will you have my babies!
My brother is coding it, he's a computer science junior at UCSD
lo Zaphod. Not much to crit, looks great.
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