For some time i have been working to a remake of my old map de_sultan that i made for CS 1.6 back in 2009, being my first ever defuse map, heavily inspired by dust2 (check it here if you are curious), then ported it to CS:S where it suffered various transformations, then i ported it almost 10 years ago to CS:GO (here). Its name "sultan" was inspired by a tomato sauce/concentrate named like this, that i was consuming at that time ?
Now it will have an inferno-ish style, using my custom assets combined with "inferno" , "canals" and "new aztec" assets. What differs from the original map are some layout changes to balance it more, being a bit CT sided, and of course the visual style.
It is not ready yet for testing but i want to share some screenshots.
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