Redid the face but its not in this version. Anyways this is my project. Gotta model this bitch.
[Blocked Image: http://thevon.net/char_render.jpg]
Redid the face but its not in this version. Anyways this is my project. Gotta model this bitch.
[Blocked Image: http://thevon.net/char_render.jpg]
Cool, looking forward to see it in modelled.
Was going to comment on the face not looking particularly elvish, but otherwise it looks cool. Should be nice to see how this turns out - you done much/any human modelling before?
yeah the design is nice, if it was me i ll make a full head covering helmet (looks more badass !)
concerning the drawing, you fucked up a bit the anatomy like his left arm and leg and his face
, but otherwise that looks cool, especially the shadows (you did that with pencil or pen ?)
Like I said, I redid the face to be proper anotomicaly and more elvish, this isn't the final concept. I've done some previous human modeling, now its time to do more ![]()
First Rivendell, now this? What's with you and those damn dirty elves. ![]()
Anyway, cool drawing. If you pull it off right, the model will kick some major ass. ![]()
(Even if he looks like a fagboy
-edit)
the playermodel is supposed to go with the level so it looks more like a completed project for my reel.
Reminds me of the dudes from Chronicles of Riddick, who looked badass~
Just did the head, I had a body but I scrapped it cause I hated it.
Haha, the lips make it a funny expression. heh. heh.
I'd say he needs more sharp egdes, which would make him look more elvish.
looks like he is kissing some one ![]()
I agree, but I think its the cheeks as much as the lips that make it look like he is puckering up ![]()
who says elves cant have lovin too?
his feet are really...really....weird.
wow dude, thats an awesome drawing! Are you going to do some normal mapping on him or stick with low or high poly?
Trying to push as many polygons as I can possibly manage within the time contraints. Idea is that it could be normal mapped if I had time later on, but I'm focusing on level design, not character modeling.
[Blocked Image: http://www.thevon.net/dewm2.jpg]
Got some major work to do with the legs and a little to do with the arms and hands. Started the boots but I'm working on smoothing groups and shit, but I'll do that mostly when I'm done modeling the geometry. Yeah there are odd bulges on the legs, I gotta fix that too ![]()
Ooooh, nice job on the torso. Is it just me or do the legs look a little short? Obviously you've noted that there is work to be done there anyway. Face still looks a bit wierd in my opinion, but overall its looking pretty good ![]()
Looking good. I'd say, before you model the clothes and all, figure out what exactly you want to do with the crotch because you don't seem to really know it in the drawing. First version of the model seems like a good start btw
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