Ok, so the pipe texture has been scaled down and I tried fixing that orange light but ehm..not too good of a result. Better luck next time is all I have to say to that.
I have been working just a little bit further on this. That because of the shitty clipnode restriction. And speaking of clipnodes. Thanks to Merkaba who helped me out with those and made them go down from 95% to 60%. *Applaus*..
Screenshots:
[Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/almostthere/calamus1.jpg]
[Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/almostthere/calamus2.jpg]
[Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/almostthere/calamus3.jpg]
[Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/almostthere/calamus4.jpg]
I have also decided to post the about 90% complete layout for beta1. Please comment if you like. Won't change anything until I see how it plays though.
[Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/almostthere/layoutpeak1.jpg]
That was about it for now. Beta 1 will be ready at least in the end of the summer. I don't get to work much on the map for about two weeks from Monday because I'm taking a little vacation from everything.