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Awsome crate action! [EDITED]

  • st0lve
  • July 15, 2005 at 4:20 PM
  • st0lve
    • July 15, 2005 at 4:20 PM
    • #1

    OLD

    [Blocked Image: http://img327.imageshack.us/img327/8338/boxrender1ph.jpg]

    Just wanted to make a prop really D:!

    NEW:

    [Blocked Image: http://www.st0lve.net/pictures/propsample03.jpg]

    [Blocked Image: http://www.st0lve.net/pictures/propsample04.jpg]

  • TomWithTheWeather
    • July 15, 2005 at 4:51 PM
    • #2

    And so you have.

  • Fullauto
    • July 15, 2005 at 4:59 PM
    • #3

    Wee! Nice Not really much to add.

  • RD
    • July 15, 2005 at 5:00 PM
    • #4

    why isnt it square

  • st0lve
    • July 15, 2005 at 5:01 PM
    • #5

    cause its cardboard and as far as I know, cardboard bends pretty quickly.

    And maybe its been out in the rain for some time?

  • st0lve
    • July 15, 2005 at 6:13 PM
    • #6

    but then the sides would have had to be identical, and they are not.

  • Campaignjunkie
    • July 15, 2005 at 6:14 PM
    • #7

    There's a bit of wasted UV space. You don't need to duplicate the arrow panel or the top panel. Then you're left with 4 panels, which you can scale up to use the whole canvas. Nice work though... Well, for a box.

  • st0lve
    • July 16, 2005 at 12:29 AM
    • #8

    FIXED.

  • mike-0
    • July 16, 2005 at 2:35 AM
    • #9

    i like the new texture but the old box

  • st0lve
    • July 16, 2005 at 11:32 AM
    • #10

    aint much difference, but I can try to make it more "wobbly" without destorying the mesh.

  • ReNo
    • July 16, 2005 at 12:42 PM
    • #11
    Quote from Pericolos0

    its nice but u used to much mesh you could have just used 2 of the sides twice

    This confused me. As far as I'm concerned, a mesh is an actual model, as in the polygons. How could you "use two of the sides twice"? Or are you talking about the texture, and how two of the sides could have used the save UV part? In which case do other people refer to the "mesh" as the UV layout or something?

  • st0lve
    • July 16, 2005 at 12:46 PM
    • #12

    we do since we don't know better D:

    he did talk about the uv map I guess

  • Captain P
    • July 16, 2005 at 1:50 PM
    • #13

    Never heard people calling textures mesh before... I think they're a bit meshed up.

    Anyway, nice crate. Next: barrel? :wink:

  • st0lve
    • July 16, 2005 at 2:27 PM
    • #14

    Dunno.

    Maybe a wooden crate?

  • jaardsi
    • July 16, 2005 at 4:45 PM
    • #15

    A wooden crate with a few loose boards would be cool, don't you think?

  • Captain P
    • July 17, 2005 at 12:21 PM
    • #16

    A wooden crate that actually contains something that takes up most of the crate's space would be revolutionary, yeah...

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