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Metroid Dread

  • FMPONE
  • August 28, 2021 at 3:14 PM
  • FMPONE
    • August 28, 2021 at 3:14 PM
    • #1

    Second trailer dropped, looks fucking insane. L O R E

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  • ElectroSheep
    • August 28, 2021 at 4:03 PM
    • #2

    This will make me happy until Prime 4 is out

  • Minos
    • August 28, 2021 at 11:14 PM
    • #3

    Looks fun as hell :D Gimme!

  • Bunglo
    • August 29, 2021 at 2:51 AM
    • #4

    Fuck yeah. Really glad I finally bought a switch :D

  • FMPONE
    • October 12, 2021 at 12:16 AM
    • #5

    The first hour and a half of this game is honestly pretty bad and tedious, but as it finally gives some abilities I’m having a lot more fun with it.

  • -HP-
    • October 12, 2021 at 12:19 AM
    • #6

    Can't wait to try this out... Will probably pick it up when I'm done with Deathloop.

    Been playing the latest Wario game with my wife and my kid. If you like silly coop games on the Switch, deffo check it out too. Kinda pricy but you know... Nintendo.

  • FMPONE
    • October 13, 2021 at 3:22 AM
    • #7

    Still sort of enjoying it... still kinda tedious.

    Not a huge fan of this game side by side with Hollowknight, for example. I struggled with that game but it always felt like there was something interesting and aesthetically pleasing to enjoy about it. It feels like a poor man's Hollowknight in so many respects, and kinda ugly and sterile in comparison, with little in the way of intrinsic beauty (music, visuals) to appreciate. The stealth mechanics are cool but so underutilized thus far. It *loves* to dangle 1000 abilities you don't have already in the level design, which is fine if it's a couple of things, but they completely overdo it, making the player feel constantly at the mercy of the designers. Obviously, they want to re-use these levels, but opening new areas with more stable progression would be more satisfying in my opinion. The impression I get is that, instead of the levels feeling well designed, it seems like they added lots of bullshit to the levels to pad the game's length on the back end.

    In terms of being a Metroid title, it is running away from nostalgia (old-school sound effects/music are completely underplayed), but offering something amorphous and ultimately boring instead. It doesn't feel like innovation so much as stripping away the good bits. The only moment-to-moment innovation so far is a counter feature, that reminds me of Hollowknight, but nowhere near as satisfying.

    In terms of the storytelling, absolute dogshit so far. It's amazing how low-effort it feels. Basically 0/10

    Nothing impressive yet. It's really just... fine

  • FMPONE
    • October 29, 2021 at 2:28 AM
    • #8

    Unlocked everything except for the final boss fight, but I don't give a shit anymore. It was barely good enough to keep me playing, until it wasn't. Game honestly sucked.

  • Dabu
    • October 29, 2021 at 1:11 PM
    • #9

    Nintendo overpricing everything, that's why I'm stick with Steam

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