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  4. Non-Professional Recruitment

Looking for weapon artist to work at Ubisoft

  • kleinluka
  • July 5, 2005 at 3:59 PM
  • kleinluka
    • July 5, 2005 at 3:59 PM
    • #1

    Hi all,

    if anyone knows of any good weapon artists can you please post their portfolios/contact info here?

    If you are reading this and you ARE a weapon artist that is looking for work, please drop me an e-mail at [email protected]

    Thanks.

    Update:

    This position is now available for offsite contracting. For more information e-mail me at [email protected]

    The candidate must to be able to model, unwrap and texture.

  • OL
    • July 11, 2005 at 9:21 AM
    • #2

    i can make weapons.

    you have to let me work from home though

  • RD
    • July 11, 2005 at 10:02 AM
    • #3

    They have to live in the US right? Or have a visa?

  • st0lve
    • July 11, 2005 at 1:13 PM
    • #4

    X-Convict, teh BST there is:

    http://%7boption%7d

  • FrieChamp
    • July 11, 2005 at 3:47 PM
    • #5

    Yep he's good, he worked with me on a UT2k3 MOD which sadly never got really made

  • kleinluka
    • July 11, 2005 at 4:29 PM
    • #6

    RD, Montreal is in Canada and yes you would need to work ON SITE. The company helps getting work visas.

  • Zacker
    • July 11, 2005 at 6:17 PM
    • #7
    Quote from st0lve

    X-Convict, teh BST there is:http://%7boption%7d

    According to his site he got a job a month ago at http://terminalreality.com/.

  • kleinluka
    • July 11, 2005 at 11:20 PM
    • #8

    Not quite what we are looking for. More more more

  • st0lve
    • July 11, 2005 at 11:30 PM
    • #9
    Quote from kleinluka

    Not quite what we are looking for. More more more

    YOU ARE MAD. X-Con is the sex-con. He made models for like every single popular HL mod evr, aswell as quite a few other mods aswell.Zacker, thats true, but hey, bigger companines always get the people they want?

  • st0lve
    • July 12, 2005 at 4:36 PM
    • #10

    Hmm, I got another guy in mind, but I think he is only like 16 or so.

    Stoke:

    [email protected]

    [Blocked Image: http://sureshot.bullet-head.net/releases/dust_m3_css.jpg]

    [Blocked Image: http://sureshot.bullet-head.net/releases/spydr.m9.matte.jpg]

    Alot more stuff by him can be found at DLCC (http://forums.deadlok.com/).

    EDIT: Those pics are only his skins, but he can model pretty good aswell.

  • kleinluka
    • July 12, 2005 at 4:38 PM
    • #11

    they are down. doesnt allow hotlinking. does that guy have a website? he needs to be 18 or older.

  • st0lve
    • July 12, 2005 at 4:42 PM
    • #12

    Drag to url? Atleast they work for me

    I don't think he got an webbie, but try him on msn maybe?

  • RD
    • July 12, 2005 at 5:25 PM
    • #13

    I know a german (so no visa), but hes definitely got an impressive portfolio. Does modeling, skinning(meshing or whatever its called) mapping (was 3rd in hl2dm contest and 1st with hl1dm contest), animating, 2d, websites and music Works really fast and professional, also won like 10 pc gamer contests and worked for some gamescompanies in germany. And i coleaded a mod with him few years ago when i saw his awesum models

    His names Michael Schulz (his nick is Wolf or lyc®), about 30yrs old.

    Only got his icq# tho but ill try find his site or email or what do u need Luka?

  • kleinluka
    • July 12, 2005 at 5:49 PM
    • #14

    guess you could just link him to this thread and see what he thinks. otherwise if you have a link to his website let me know.

  • ReNo
    • July 12, 2005 at 7:26 PM
    • #15

    Wolf is a bit of a legend from HL1 mapping - rapidcore and isotonic were both levels of his, and who could forget Lost Village and its sequel Didn't know he did modelling or texture work, but he certainly knows how to make a good DM map.

  • Schmung
    • July 12, 2005 at 10:00 PM
    • #16

    Stoke is only 15. There ain't that many people who are currently active (in the communities I lurk in) who can do everything to be honest. Lots of modellers/unwrappers, few texture artists, but not many who you'd call the complete package.

    Edit : Just noticed those pics you linked to Stolve (quote and copy paste dhte links), the M3 is actually my model avec his texture. He did it after seeing this :

    [Blocked Image: http://img171.exs.cx/img171/715/m3finito1yn.jpg]

    'twas for a mod I started, but has sadly gone into hibernation due to a lack of interested coders.

  • kleinluka
    • July 12, 2005 at 10:18 PM
    • #17

    That's nice, but the candidate needs to be 18 and optimally be able to model, unwrap and texture their own models.

  • Schmung
    • July 12, 2005 at 11:00 PM
    • #18

    Exactly. Hence the problem, there are only about 5-6 people I can think of who do all those things to a high enough standard and none of them are active anymore. If Stoke continues the way he's going though, he'll be great by the time he reaches that age.

    The two that pop into my head are enin (who lurks around DLCSS and CDG) and er.. shit, forgotten the other one. WIll nose around the forums tomorrow and post again with links and more info.

  • FrieChamp
    • July 13, 2005 at 8:22 AM
    • #19

    Ok other names which come to my head are Lonewolf (http://www.lone-wolf.tk/), Firegold, Fox-Mike and Wannabe. No idea what they are up to lately though.

  • st0lve
    • July 13, 2005 at 12:16 PM
    • #20

    Wannabe sometimes post at DLCSS, but I think he is away.

    Don't forget -X-, but something happend to him (have no idea about what).

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