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De_Frozen

  • Conflig
  • April 3, 2021 at 6:49 PM
  • Conflig
    • April 3, 2021 at 6:49 PM
    • #1

    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.

    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time.

  • zombi
    • April 4, 2021 at 3:36 PM
    • #2

    looks interesting, keep it up

  • Serialmapper
    • April 4, 2021 at 6:26 PM
    • #3

    Nice cliffs

  • Conflig
    • April 10, 2021 at 10:14 AM
    • #4

    Ok here is a sneak peak :) It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source.


  • Freaky_Banana
    • April 10, 2021 at 2:43 PM
    • #5

    The theme of this map looks really cool and I think your first "pretty corner" is gorgeous!

    I'm very much looking forward to what you will do with this project, but as you rightly said, the layout seems suboptimal for competitive 5v5 in its current state.

    Keep it up!

  • Conflig
    • April 10, 2021 at 7:39 PM
    • #6

    Thank you :) Today I had few 5v5 matches and it went well. There are few issues but nothing that would require masive rework.

  • JorisCeoen
    • April 15, 2021 at 12:36 PM
    • #7

    No freakin way.. are you using Wall Worm to design your level? That's amazing ? finally a congener!

  • Conflig
    • April 15, 2021 at 2:14 PM
    • #8

    Yes I'm using Max and Wall Worm for final level assembly and Blender for modeling since I'm way faster in it. But Wallworm is just awesome

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