Hello!
I just published an update on my first real map for CSGO: cs_Lakehouse. It's a hostage rescue map set in a house by a peaceful lake, but with a tunnel going from the daylight basement of the home to the garage to allow for a secondary approach. This map is inspired by cs_Militia and my home.
Still working on implementing more high res textures for the house + exteriors and changes to make the transitions of the skybox from the tree cards to skybox geometry/props better.
I think this summer I will take a new batch of panoramic photos and re-do the tree card textures that ring the lake as these tree card photos are from mid winter and a spring/summer vibe is more along the lines of what I'm going for ![]()
Steam Workshop link: https://steamcommunity.com/sharedfiles/fi…/?id=2374788522
IMGUR Album of screenshots: https://imgur.com/a/fZzacyM
Thank you for your time in looking at this post! ![]()