Hi all,
I recently started working on Caligula, a classic 5v5 map for CS:GO.
Caligula is set on the island of Malta in the 1960's. For this project I'm going for bright colors and great visibility. So far I worked on the main layout. I then slapped some textures on it, to define a mood and see how I can set this map apart from other maps with the usual "mediterranean" setting. I'm also playing around with my own dev textures this early, to spot any problems with visibility early on. The layout has not been playtested yet, so any feedback is greatly appreciated.
This friday I'm doing a first playtest, so I expect the layout to change a lot after that.
Workshop link: https://steamcommunity.com/sharedfiles/fi…/?id=2412138868
Thank you for showing an interest in my project and I look forward to any feedback!
Latest screenshot:
Original OP:
An overview shot of T spawn. T's spawn on that little bridge over there.
The way up to A, towards the church in the distance. Bombsite A is right behind the church.
Bombsite A features some old Greek ruin.
To get to bombsite B from T spawn you have to go through this little fish shop. The official callout for this place is simply "fish".
The area where T's can set up to enter B.
Bombsite B, featuring an old statue, currently a boilerplate prop.
A view into bombsite B.