Original Map (AIM_Six_Arenas) Downloads:
Spinoffs:
- Deathmatch/Demolition/Arms Race compatible version: Steam, Gamebanana, Mapcore
- Showdown Planet: Steam, Gamebanana, MapCore
After several weeks of works, I would like to present to everyone my take on 1v1 multi arena: AIM_Six_Arenas. The map features six 1v1 arenas connected by a hallway. For the first 20 seconds of each round, though, arena doors are locked, forcing players into 1v1 matchups. After 20 seconds, the doors to each arena will unlock, allowing players to use the connecting hallway to hunt down other players. You can and should use the radar to determine where remaining enemies are located.
As there is only one door into each arena, I gave players the ability to teleport directly into an arena, potentially bypassing anyone camping at the door. However, there is a two second delay before you can teleport, so you can't simply use the teleporter to cheaply run away from enemies in the hallway. Also, to reduce the amount of searching after the doors are unlocked, there are indicators in the hallway showing which arenas are currently occupied. This map also has random sets of weapons each round. The matchups are:
- USP-S vs. Glocks
- Five-Seven vs. Tec-9
- Mag-7 vs. Sawed-off
- MP9 vs Mac-10
- Famas vs. Galil
- M4 vs. AK47
- AUG vs. SG 553
Credits:
- TopHatWaffle's Real World Textures: https://www.tophattwaffle.com/downloads/real-world-textures/
- TopHatWaffle's Real World Textures 2: https://www.tophattwaffle.com/downloads/realworldtextures-2/
- TopHatwaffle's Water Source: https://www.tophattwaffle.com/downloads/water-source-textures/
- In addition to Valve's main maps, this map also uses models and textures from cs_agency, de_breach, de_swamp and de_subzero
I also plan on releasing several spinoff maps based off of this map, with individual maps based on the arenas, as well as a more traditional 1v1 multi arena map compatible with the 1v1 plugin.
And now screenshots of the six arenas, as well the connecting hallway:
Spoiler