Just noticed there's no topic for this. It generated a lot of interest when unveiled a few months ago, with a lenghty intro/walkthrough. The levels are interestingly built using Trenchbroom, the most used editor to create Quake maps today, which are then imported into Unreal Engine 4 for dressing and lighting. More details on that here.
Trailer:
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Anyway... I opened the topic because you can actually see the game for yourself as there is a demo available throughout the Game Awards, similarly to the Game Fest they did not long ago on Steam.