cs_sapper is the third project I've put serious effort in since picking up Hammer as a coronamapper this past spring. Since July, it's gone through a good handful of iterations, but I think it's now at a stage where the layout is mostly finalized and I can move onto fine-tuning and detailing:
Workshop link: https://steamcommunity.com/sharedfiles/fi…/?id=2259031029
[Blocked Image: https://i.imgur.com/0aVhugy.png]
I wanted to make a hostage map since the majority of the focus seems to be on de_ maps. That said, the original idea did start as a defuse, but the only surviving features of those early designs is the long main:
Spoiler First de_ layout design with timings:
(July 2020)
[Blocked Image: https://i.imgur.com/SRYfpxw.png]
Converstion to cs_ :
(Aug 2020)
[Blocked Image: https://i.imgur.com/bLqFvGG.jpg]
Further cs_ iterations (slowly starting to resemble the current layout):
(Aug 2020)
[Blocked Image: https://i.imgur.com/2QmeIAm.png]
The map is centered around the Diamond Exchange Building and the Clocktower, the first structures I built before I even knew what the map would really turn into:
[Blocked Image: https://i.imgur.com/cKMxlJs.jpg]
These are both based on references from real-life locations:
Spoiler Diamond Exchange:
[Blocked Image: https://i.imgur.com/hOvtAuG.jpg?1]
Clocktower
[Blocked Image: https://i.imgur.com/Ijb48Jr.jpg]
As far as reference goes: the map is loosely based around the city of Bo, in Sierra Leone. There's going to be a heavy West-African theme I hope will come out more as the detailing progresses.
(Oct 2020) Original Alpha 1 Gallery: https://imgur.com/a/TNKtgTH
(Nov 2020) Current Version: https://imgur.com/a/u0aa3j4
[Blocked Image: https://i.imgur.com/2ARLslH.jpg]
CT Spawn/Rescue Zone
[Blocked Image: https://i.imgur.com/VwO3UWn.jpg]
T Spawn/View of Lower H