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[WIP] map still unnamed...

  • chezpuf
  • November 23, 2020 at 10:09 PM
  • chezpuf
    • November 23, 2020 at 10:09 PM
    • #1

    https://steamcommunity.com/sharedfiles/fi…/?id=2139111303

    Hey everyone, working on my first map!

    I've had a lot of playtesting sessions with a large group of friends (always playing 5v5), and I've made big changes after each session.

    I would love any feedback you may have.


    The content cannot be displayed because it is no longer available.

    Screenshots:

    Spoiler

    A Site


    Mid


    The content cannot be displayed because it is no longer available.

    Top Long


    Outside T spawn towards A


    B Site

  • SirSnail
    • November 24, 2020 at 3:20 AM
    • #2

    Looks better than my first map! My only suggestion is to remove or change the really long angles, 1300-2000 units may be acceptable but having to many of these will make it an awp only map and the gameplay will get stale, try curving or zig-zagging these to improve gameplay or add rooms inbetween to spice it up a little. Also decompile and look at other maps to see how the built certain things and sized them as well, always a great help and easy to steal lights to test out and learn with as well to get a better understanding of lighting and coloring of your indoor areas. Good luck!

  • chezpuf
    • November 24, 2020 at 6:17 AM
    • #3

    Screenshots:

    Spoiler

    A Site


    Mid


    The content cannot be displayed because it is no longer available.

    Top Mid


    Outside T spawn towards A


    B Site


    Whoops... here's the right radar!

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