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(Source) Black props

  • ARPT
  • November 23, 2020 at 8:20 PM
  • ARPT
    • November 23, 2020 at 8:20 PM
    • #1

    Hello, all my props are black in game, ive tried this wildfire update thing, but same thing, ive tried everything ive can but with no sucess, anyone else had this problem before?

  • chezpuf
    • November 23, 2020 at 10:21 PM
    • #2

    I believe you need to add cube maps and render the map with lighting. If you do a fast render, they will be black.

  • JorisCeoen
    • November 25, 2020 at 8:32 AM
    • #3
    Quote from chezpuf

    On 11/23/2020 at 11:21 PM, chezpuf said: I believe you need to add cube maps and render the map with lighting. If you do a fast render, they will be black.

    Cubemaps are never the requirement for anything other than getting specular reflections. Lighting, however, is important to have and unfortunately is required to have on by default (doing a fast VRAD or VVIS will result in black props). You don’t need to have -final on, but you will need -propstaticlighting.

  • csWaldo
    • November 25, 2020 at 8:50 AM
    • #4

    Use the expert full hdr settings. Make sure you don't have a leak and you have at least one functioning light entity. If that is a light_environment, make sure you have pointed it at your map.

  • ARPT
    • November 27, 2020 at 8:42 PM
    • #5

    Thanks everyone! Ive did what all of you said, it works like a charm! im grateful for your time lads!

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