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My UT maps updated to new UT patch

  • ZZZ
  • October 7, 2020 at 9:55 PM
  • ZZZ
    • October 7, 2020 at 9:55 PM
    • #1

    So unreal 1 had its source opened to a group of ppl to keep it updated. Now the same thing happened to UT1999. I decided to update my maps to test the unrealed version. After 20 years unrealed for UT finally can run with 3D acceleration.

    - EFX zone effects. It was broken before but now with the new version of UT it works.

    - Some BSP errors fixed

    - Textures that were 24bits with no 8bits fallback now have 8bits fallback to make maps compatible with rendering settings set to disable texture compression.

    https://www.moddb.com/games/unreal-t…ye-grit-complex

    https://www.moddb.com/games/unreal-t…s/chemical-tank

    https://www.moddb.com/games/unreal-t…/mystic-pyramid

    https://www.moddb.com/games/unreal-t…s/deck16-modern

    https://www.moddb.com/games/unreal-t…ck16-industrial

    https://www.moddb.com/games/unreal-t…dons/nali-arena

  • ZZZ
    • October 10, 2020 at 1:20 AM
    • #2

    https://postimg.cc/gallery/f3Pcy0C Comparison Old x New

  • ZZZ
    • November 1, 2020 at 4:38 AM
    • #3

    Finished lighting and geometry.

  • ZZZ
    • November 3, 2020 at 5:24 AM
    • #4

    Some art on walls.

    [Blocked Image: https://i.postimg.cc/Z5Hcbg4y/Shot00006.jpg]

    [Blocked Image: https://i.postimg.cc/1tk071cb/Shot00006-6.jpg]

    [Blocked Image: https://i.postimg.cc/C5pDHHwg/Shot00009-2.jpg]

    [Blocked Image: https://i.postimg.cc/mZ77ZqS2/Shot00011-3.jpg]

    [Blocked Image: https://i.postimg.cc/Jhj25KLr/Shot00014.jpg]

  • Buddy
    • November 3, 2020 at 9:56 PM
    • #5

    56k warning bro

  • -HP-
    • November 3, 2020 at 10:36 PM
    • #6

    Jesus, this UI brings back memories, it still looks good!

    [Blocked Image: https://i.postimg.cc/2kndNNKf/Untitled-4.jpg]

  • ZZZ
    • November 4, 2020 at 4:06 AM
    • #7

    Released. I used bondage.mp3 from Goldeneye Source.

    Edited first post.

    https://postimg.cc/gallery/rkHyS93

  • ZZZ
    • November 8, 2020 at 8:12 PM
    • #8

    Made 5 versions for 5 tracks from Goldeneye Source's OST.

    The black logos and trademarks were too low contrast due to the map being mostly dark grey. To fix that I inverted them to white.

    [Blocked Image: https://i.postimg.cc/CKdjFxcW/Shot00008-3.jpg]

    [Blocked Image: https://i.postimg.cc/wBbQJmtq/Shot00006-4.jpg]

    [Blocked Image: https://i.postimg.cc/d1xrkPxL/Shot00010.jpg]

    [Blocked Image: https://i.postimg.cc/ZRR65KjG/Shot00010-3.jpg]

  • Minos
    • November 10, 2020 at 2:01 AM
    • #9

    No Mapcore logo? I'm disappointed :(

  • ZZZ
    • November 26, 2020 at 11:20 PM
    • #10

    [Blocked Image: https://i.postimg.cc/mrMBjF3y/Shot00000.jpg]

    Added mapcore. 2048 x 512 size.

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