V I C T O R I A N
V 1.0
Workshop link:
Set among the crossroads of 1830s Industrial Revolution! Civility & Industry clash in this glorious theme park of Architecture & Landmarks!
This map was built from the ground up for a Balanced Competitive 5v5 Experience, a challenge for myself, and a challenge to the community to re-think what a Defuse map has the potential to be.
Huge thank you to everyone in MapCore who has helped me bring this map to it's current playable state, I couldn't have done it without your help.
This has been the most responsive and supportive community I have yet to be a part of.
I only hope this patience carries over into your playtests, you will need 10 fold to suffer through the learning curve on this one!
Victorian very much aims to push the limits of what is traditionally accepted as being competitively viable, for better or worse.
Your opinions are welcome, but If you want to help me improve the map, I'm looking for objective flaws...
Objective Examples: "This angle/position has no counter" "this set up is too hard to break" "X needs more polish"
Subjective Examples: "This isn't what CS players/ I like" "I'm not used to doing X therefore it's bad"
No matter what, I just hope at the very least Victorian could inspire others to take their designs further and push the limits.
I'm currently working on "The making of: de_Victorian" Design Documentary, so look forward to that!
For the full canonical history of de_Victorians development which goes as far back as the 2019 mapping contest, follow these links: