Quote from Soldat Du Christ15 hours ago, Soldat Du Christ said: In my case i want to build a very unique map which welcomes complexity and has a learning curve, which implies it is harder to balance, much more so than a simple map.
And how exactly you want to balance a map that has learning curve and welcomes complexity? You gonna end up with not fun map. What you dont seem to realise is that a csgo community vary a lot in terms of player skill. It's all great to have some complex tactics that gives your team an advantage until a new and unskilled player comes and gets rekt by your team and loose interest in playing your map because he wasn't aware of that. ![]()