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Mafia Trilogy

  • -HP-
  • May 13, 2020 at 6:38 PM
  • Zarsky
    • June 16, 2020 at 10:48 PM
    • #21
    Quote from FrieChamp

    6 hours ago, FrieChamp said:

    ?

    Yeah i know that a cutscene is not gameplay...? But the trailer still sets up a certain expectation of the game.

  • -HP-
    • June 16, 2020 at 10:57 PM
    • #22

    So, what does that mean exactly? That it's a pre-rendered cutscene?

  • Zarsky
    • June 17, 2020 at 7:33 AM
    • #23
    Quote from [HP]

    8 hours ago, [HP] said: So, what does that mean exactly? That it's a pre-rendered cutscene?

    No. It's actually a elaborate clay animation.

  • dux
    • June 17, 2020 at 12:35 PM
    • #24

    It's what EA Dice like to do with their BF trailers. "This is all rendered in engine!" Yeah, great. It may as well be pre rendered for the amount that has to do with actual gameplay.

  • Buddy
    • June 22, 2020 at 1:52 PM
    • #25
    Quote from [HP]

    On 6/16/2020 at 11:57 PM, [HP] said: So, what does that mean exactly? That it's a pre-rendered cutscene?

    It means that they are going in dry. ?

  • Zarsky
    • July 22, 2020 at 8:15 AM
    • #26

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    Hell yeah.

  • -HP-
    • July 22, 2020 at 8:35 AM
    • #27

    This looks fucking incredible.

  • blackdog
    • July 23, 2020 at 11:29 PM
    • #28

    Oh I remember that mission. Looking forward to this remake.

  • Pampers
    • July 24, 2020 at 12:59 AM
    • #29

    cutscenes looks really good

  • Buddy
    • July 24, 2020 at 9:58 AM
    • #30

    Shame Paulie doesn't have Pesci's face anymore tho :D

  • Zarsky
    • August 26, 2020 at 11:57 PM
    • #31

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  • -HP-
    • August 27, 2020 at 12:08 AM
    • #32

    Love that they rerecorded the score, I'm sensing a lot of love went into this... Can't wait, a month to go!

  • Buddy
    • August 27, 2020 at 10:43 AM
    • #33


    Where is the specular on characters? Hope somebody can fix this post-release, lol.


    Other than that looks like a solid remake, looking forward to this.

  • blackdog
    • August 27, 2020 at 10:37 PM
    • #34

    Yeah I haven’t looked at whatever they’ve been releasing, other than the first trailer and that mission playthrough.

    Mafia is just one of my fav games ever, I never replayed it cos I was worried about ruining the good memory of it. This might be the time I actually revisit it.

    Also Mafia 2 for being old was running quite rubbish on my pc and was also the reason I didn’t continue it after the first session.

  • -HP-
    • August 29, 2020 at 6:02 PM
    • #35

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  • blackdog
    • August 29, 2020 at 11:50 PM
    • #36

    Mafia looks great, but the people seem pretty stiff, in particular while running there’s no incline when the character turns an angle… hopefully is just the preview?

  • -HP-
    • August 30, 2020 at 12:15 AM
    • #37
    Quote from blackdog

    24 minutes ago, blackdog said: … hopefully is just the preview?

    Nah dude, this is what you're getting.

    Character anim blending is one of the hardest things to do in game engines. :( it's not that bad, deffo seen worse.

  • Buddy
    • August 30, 2020 at 3:03 PM
    • #38
    Quote from [HP]

    14 hours ago, [HP] said: Nah dude, this is what you're getting.

    Character anim blending is one of the hardest things to do in game engines. :( it's not that bad, deffo seen worse.

    'deffo seen worse' is not the highest bar to reach tho lol. Some of the pedestrian anim blending is no better than Mafia 1, definitely room for improvement.

  • -HP-
    • September 1, 2020 at 10:02 AM
    • #39

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  • blackdog
    • September 1, 2020 at 10:07 PM
    • #40
    Quote from [HP]

    On 8/30/2020 at 12:15 AM, [HP] said: Nah dude, this is what you're getting.

    Character anim blending is one of the hardest things to do in game engines. :( it's not that bad, deffo seen worse.

    Yeah but we’ve seen better from same level productions… oh well

    i like what they show in this video, in particular the ability to punch someone and then shoot them in the face. Wish someone would bring back the idea of deep hand to hand combat the developers of The Godfather game attempted (as well as Indiana Jones in that infamous demo). Even something somewhat simplified but with deep control, like Fight Night 4, directing your swings with the actual stick was something else.

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