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de_korats WIP

  • yukari
  • May 12, 2020 at 10:55 AM
  • yukari
    • May 12, 2020 at 10:55 AM
    • #1

    Hello! I have not made a map in a while but this one has been on my mind for a long time. I recently laid down the basic layout with some basic cover to get a feel for the map. I think this is the right time to get some feedback on the layout. I dont want to make big changes right now before I get more playtesting done and feedback from other people.

    I mainly want the feedback to focus on the layout, angles, timings, and how the map would play out in a competetive 5 vs 5 scenario.


    Known issuse:

    -The map is very gray

    -The map has lights but its far from well done

    -No radar

    -Some areas feel too big with uneccessary space. And some areas feel a bit cramped. I need tips on how/where to improve on this.

    -Stairs with no playerclip

    -I dont like the feeling of the stairs down to mid from A apps. That whole area need a rework imo


    General thoughts about the map:

    The theme of the map will be similar to Croatian Porec old town.

    I want this map to play out diffrent from the standard 3 lane maps. Based on timings the CTs will have the option to push out and hold A long and Mid but also to fight for B apps control. The Ts will be able to control B apps and with that comes some B short control aswell. So if the Ts get control of B apps, they can work on B short control and get more angles for a B push. The whole apps section will be very important for map control. There is a door between A apps and B apps. Both teams can choose to fight for total apps control but with that you can setup yourself for flanks. CTs have the option to not push for apps control at all and just hold the sites and mid. There is a spot in CT spawn where you can hold both sites, so rotation times are low. But then the Ts will get almost total map control with easy rotation between sites to setup flanks and fakes.

    https://steamcommunity.com/sharedfiles/fi…htext=de_korats

  • yukari
    • May 13, 2020 at 8:11 PM
    • #2

    Iam trying to get this ready for a playtest. Any feedback would be huge!

    -Added radar

    -Fixed clipping on stairs

    -Fixed the temporary lighting

    -Added wood floors in apps

    -Other minor changes

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