1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

drainage system map [WIP]

  • Twan_Neppe
  • January 11, 2020 at 12:12 PM
  • Twan_Neppe
    • January 11, 2020 at 12:12 PM
    • #1

    i just started to work on an idea for a hostage map. it is themed in the drainage system of a fueling company on a port.

    Rumors are going around that the 20 largest ships in the world are polluting as much as all of the cars in the world...

    And besides that, there are companies that refine nuclear waste into the fuel for these ships...

    This seemed a pretty good scenario to me..

    here are some pictures of the first work i've done..

  • Twan_Neppe
    • January 28, 2020 at 2:42 PM
    • #2

    Kind of finished the first layout...

    Top Layer (CT spawn):

    Middle Layer:

    Bottom Layer (T & hostage spawns):

  • Freaky_Banana
    • February 1, 2020 at 12:04 AM
    • #3

    Looks interesting, but I am a bit confused where the connections are. I can spot some but probably not all. A workshop link would help to see it for ourselves and give better feedback on the layout.

  • Twan_Neppe
    • February 1, 2020 at 4:23 PM
    • #4

    I understand that it is hard to see how these layers come together. Here is a updated version of the radar total and of all layers of them seperate:

    currently i'm seeing if all of the timings are a good. Also, there are 4 total hostage spots which i will later reveal because of possible change...

  • Twan_Neppe
    • April 7, 2020 at 6:47 PM
    • #5

    First Greybox version out NOW!

    https://steamcommunity.com/sharedfiles/fi…/?id=2052077608

  • Twan_Neppe
    • April 9, 2020 at 12:38 PM
    • #6

    Minor update:

    In-game it was pretty hard so shape the area, so i changed up the textures a little.

    Old New

    This results in lines on the floors and walls:

    Old New

  • Lizard
    • April 9, 2020 at 10:00 PM
    • #7

    You want to disable mat_fullbright there. You either have no lighting on the map or you have a leak. This will help with the shapes of the walls.

  • Twan_Neppe
    • April 14, 2020 at 10:45 AM
    • #8

    There seems to be a problem. My friend had multiple black surfaces within the level. Anyone knows a solution?

    My pov: My friends pov:

    please mind the difference in light, my pov is from a newer version of the map(with light entities).

  • Interfearance
    • April 23, 2020 at 4:52 PM
    • #9

    Maybe you have to pack your level?

  • Twan_Neppe
    • April 23, 2020 at 9:49 PM
    • #10
    Quote from Interfearance

    4 hours ago, Interfearance said: Maybe you have to pack your level?

    do you mean including the custom textures inside the bsp with VIDE, cuz i've done that. Could it also be a light-entity issue?

    Playtest is coming up, so i'd like to see this fixed, but i don't know any solution.. Plz help..

  • Freaky_Banana
    • April 24, 2020 at 8:32 PM
    • #11

    hey man, I just checked ingame, and you will want to repack the map. Black boxes like shown in the picture are usually an indicator of improper or failed packing. Additionally the radar wasn't included for me, which further indicates you had some mishap during packing.

  • Interfearance
    • April 25, 2020 at 6:49 PM
    • #12
    Quote from Freaky_Banana

    22 hours ago, Freaky_Banana said: hey man, I just checked ingame, and you will want to repack the map. Black boxes like shown in the picture are usually an indicator of improper or failed packing. Additionally the radar wasn't included for me, which further indicates you had some mishap during packing.

    read above

  • Twan_Neppe
    • April 26, 2020 at 4:08 PM
    • #13

    just repacked and updated the map. Hopefully this is solved...

  • Freaky_Banana
    • April 26, 2020 at 5:21 PM
    • #14

    I'll hopefully be able to check in with the map, once your workshop submission is verified.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™