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[CSGO] Content release: de_grind

  • The Horse Strangler
  • December 3, 2019 at 8:33 AM
  • The Horse Strangler
    • December 3, 2019 at 8:33 AM
    • #1

    Sorry it took so long but here's the full release of all the grind assets! We've just recently updated the workshop submission, so this content release should contain all the new edits we've made so far.

    This release contains the max scene files as well, which were made using 3ds max 2015. You will need to load them up in versions 2015 and beyond for them to work. Sadly I did not pack all of the bakes or highpoly source models since they are huge filesize wise (like multiple gb's per hp mesh). The texture source is once again quixel suite, which is mostly old and deprecated now.

    DISCLAIMER: This content is provided as is and was designed with pbr type reflectivity and values in mind. If you decided to use the content in your map, please credit the usage and drop me a note on steam or discord -Thanks!

    CONTENT LINK

  • Zeys
    • January 25, 2020 at 3:06 PM
    • #2

    This is HOT

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