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Half-Life Alyx

  • Tisky
  • November 19, 2019 at 5:05 AM
  • Radu
    • August 11, 2021 at 1:09 PM
    • #421
    Quote from blackdog

    31 minutes ago, blackdog said: Found that bit interesting as well, but I took it as a more general guesstimation, as in: it takes about that time for devs to transition between (big) projects.

    It’s nonetheless a very great way and place to work, rarely you can find companies with such a breadth of branches/projects. And even then, big corp that might, don’t encourage moving around, once you’re in your pigeon hole, they want you there.

    With this structure,

    1. people have the opportunity to tick completion on many projects or features

    2. Retention: people that thrive in this sort of environment will stay. I recently watch some talk mentioning people tend to look for a new job every 2 years (although I’d like to see where the data comes from, if works only when you’re in the big tech league)

    It is appealing to imagine a place where you can start your own project and then pitch it to people with the potential to develop it into a full fledged thing.

    1. From what I've been hearing on the internet from multiple sources, their bonus system does force people to stick on projects until their completion. If they leave early, they don't get the bonus. So people might limit themselves to short term projects or features instead of pursuing longer term options, which might not be ideal.

    2. It's called job hopping and it's fucked up. Basically, people will apply to another company and negotiate for 10-20% increase of their previous salary. The reason why they do that is because companies have fixed salary ranges, so if you get close to the top of your range, you're not gonna get too much of a raise going into the future. Of course, it depends on the company, but there are situations where someone who's been with the company for X years in Y position is at a point where their salary is the same as someone who just joined their company. And they're not gonna be too happy to learn that.

  • Buddy
    • August 11, 2021 at 5:04 PM
    • #422

    I'd wager a guess that you need to be in a cool guy club to have any say as to what project goes forward in the end. These open concepts only look great on paper :)

  • blackdog
    • August 11, 2021 at 5:09 PM
    • #423
    Quote from Radu

    3 hours ago, Radu said: It is appealing to imagine a place where you can start your own project and then pitch it to people with the potential to develop it into a full fledged thing.

    1. From what I've been hearing on the internet from multiple sources, their bonus system does force people to stick on projects until their completion. If they leave early, they don't get the bonus. So people might limit themselves to short term projects or features instead of pursuing longer term options, which might not be ideal.

    2. It's called job hopping and it's fucked up. Basically, people will apply to another company and negotiate for 10-20% increase of their previous salary. The reason why they do that is because companies have fixed salary ranges, so if you get close to the top of your range, you're not gonna get too much of a raise going into the future. Of course, it depends on the company, but there are situations where someone who's been with the company for X years in Y position is at a point where their salary is the same as someone who just joined their company. And they're not gonna be too happy to learn that.

    The prospect of pitching something must be indeed liberating.

    1. Well that makes sense, a bonus is a reward for a successful project, if I have a great idea, start it and leave, then the project has underwhelming results, it would be unfair I got the bonus for the idea and the rest suck up the failure. The system need to be progressive and proportional to the project, if is a long project bonuses should be fractioned and depending on successful milestones.

    2. I imagine you mean it’s fucked up that you’re forced into doing that because of the ceiling. I’m almost already in that situation where I have been for 6 months lol; was talking with my manager about progression and was saying the company has bad options, so unless we become managers we wouldn’t get interesting bumps.

    As far as I’m concerned, I’m so at the bottom end of the IT salary scale that for me it would be a great reward just to be able to work on projects I put forward/choose, eventually with bonuses depending on success of those. Pushing the concept to an extreme one could treat the company as an incubator and even give a revenue share on projects (for a limited time?), but then nobody would want to work on maintaining the releases and just work on a new thing that monetise.

  • Radu
    • August 11, 2021 at 5:26 PM
    • #424
    Quote from blackdog

    30 minutes ago, blackdog said: I imagine you mean it’s fucked up that you’re forced into doing that because of the ceiling

    As far as I’m concerned, I’m so at the bottom end of the IT salary scale that for me it would be a great reward just to be able to work on projects I put forward/choose, eventually with bonuses depending on success of those. Pushing the concept to an extreme one could treat the company as an incubator and even give a revenue share on projects (for a limited time?), but then nobody would want to work on maintaining the releases and just work on a new thing that monetise.

    Yeah, that's what I mean. It's even worse if the company is lagging behind industry standards. In that situation, you should notice a consistent turnover rate, less seniors and more juniors.

    But yeah, back on topic, anyone played this yet?

  • blackdog
    • November 26, 2021 at 4:34 PM
    • #425

    Very nice short created with film maker and Alyx assets

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  • Radu
    • November 26, 2021 at 5:47 PM
    • #426

    Every now and then I'm reminded that a half-life game came out last year. Cool story.

  • -HP-
    • December 1, 2021 at 3:45 AM
    • #427

    I had such a great time with this game, going to wait a little while, maybe until the next gen of VR kits to come out to play it again.

  • Bunglo
    • December 1, 2021 at 3:58 AM
    • #428

    I bought it through the steam sale, did't realize it comes with an index. I still don't want to drop money on a headset just to play this game, as much as I want to experience it.

  • -HP-
    • December 1, 2021 at 6:50 AM
    • #429
    Quote from Bunglo

    2 hours ago, Bunglo said: I bought it through the steam sale, did't realize it comes with an index. I still don't want to drop money on a headset just to play this game, as much as I want to experience it.

    I'm sure you might have a friend or family member that has bought a RiftS or whatever, and it's now just in a corner pilling up dust? I just loaned my headset to a friend of mine.

  • blackdog
    • December 1, 2021 at 9:29 AM
    • #430
    Quote from Bunglo

    5 hours ago, Bunglo said: I bought it through the steam sale, did't realize it comes with an index. I still don't want to drop money on a headset just to play this game, as much as I want to experience it.

    wait what? Did you buy an index without realising or you then realised you can’t play it?

    There’s an arcade in my town that has VR sets, I wonder if one can log in their steam account and say play Alyx that way. I would have inquired but with pandemic always been shut poor bastards.

  • Bunglo
    • December 1, 2021 at 2:38 PM
    • #431
    Quote from -HP-

    7 hours ago, -HP- said: I'm sure you might have a friend or family member that has bought a RiftS or whatever, and it's now just in a corner pilling up dust? I just loaned my headset to a friend of mine.

    Nah I don't know anyone personally who has a headset. A few of my friends talk about buying one but none of us have pulled the trigger yet.

    Quote from blackdog

    5 hours ago, blackdog said: wait what? Did you buy an index without realising or you then realised you can’t play it?

    No I didn't buy an index but I'm of the current thinking that if I do buy a headset, it will be an index and if that ends up being the case, I will have spent $30 on Alyx for nothing. Not the end of the world.

  • Buddy
    • December 1, 2021 at 5:46 PM
    • #432
    Quote from ThunderKeil

    1 hour ago, ThunderKeil said: I'm in a similar position - I really want to get in on it, but I'm pretty sensitive to motion sickness & I don't know anyone with a headset to try it out

    You'll probably get the option to receive it as a gift code though, so if any of your friends does end up buying a not-index it doesn't have to go to waste

    Then I think the Index is the headset for you, tracking is basically perfect.

  • Dabu
    • December 1, 2021 at 7:23 PM
    • #433

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  • blackdog
    • December 1, 2021 at 9:14 PM
    • #434
    Quote from Bunglo

    6 hours ago, Bunglo said: Nah I don't know anyone personally who has a headset. A few of my friends talk about buying one but none of us have pulled the trigger yet.

    No I didn't buy an index but I'm of the current thinking that if I do buy a headset, it will be an index and if that ends up being the case, I will have spent $30 on Alyx for nothing. Not the end of the world.

    How about buying together and sharing?

    I remember HP(?) had released a basically rebranded Index but slightly cheaper… worth a look.

  • FMPONE
    • December 1, 2021 at 11:19 PM
    • #435

    the index is expensive but worth it if you want to really see what VR is all about

  • Bunglo
    • December 2, 2021 at 11:17 AM
    • #436
    Quote from blackdog

    13 hours ago, blackdog said: How about buying together and sharing?

    We've also thought about going that route.

  • Zarsky
    • December 12, 2021 at 8:54 PM
    • #437

    If you wait long enough, you’ll be able to buy an even better headset from Valve or one of the other top VR brands. There’s a lot of rumors going around right now regarding nextgen lenses and micro oled displays.

  • Buddy
    • December 13, 2021 at 6:11 AM
    • #438
    Quote from Zarsky

    9 hours ago, Zarsky said: If you wait long enough, you’ll be able to buy an even better headset from Valve or one of the other top VR brands. There’s a lot of rumors going around right now regarding nextgen lenses and micro oled displays.

    If you wait long enough you'll be able to play Half-Life 7 on your neuralink.

  • -HP-
    • December 13, 2021 at 6:12 AM
    • #439
    Quote from Buddy

    Just now, Buddy said: If you wait long enough you'll be able to play Half-Life 7 on your neuralink.

    This!

    HL:A is a really damn good video game in any of the recent kits.

  • Bunglo
    • December 13, 2021 at 4:09 PM
    • #440

    My friends and I were talking about headsets again last night, I don't think we'll be buying one any time soon. I'm not anyways.

    It's all still early hardware but I'm hoping for prices to be less than $1k for a top of the line kit. Or maybe the jump from spending $500 on a kit to spending $1k+ will be for enthusiasts or whatever.

    I also have the same hesitancy for buying headsets as I do with consoles. There's usually only one or two games that I want to play on the entire system. Aside from my Switch that I recently bought, the last console I played was a ps3 and by that time, the ps4 had been out for awhile. The reason? I showed my dad a gameplayer trailer of The Last of Us and him being a huge Walking Dead fan at the time, went out and bought a ps3 so we could play it.

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