Quote from JorisCeoenOn 12/22/2019 at 3:19 PM, JorisCeoen said: Well your ambient values in the light_environment can easily be like 150-200 with a lighter color than you have now (ambient color needs to be a little what the skybox is, so light-blueish could do the trick).
This is what the numbers are in the pictures, brightness is 520...
Also 3kliksphilip made a video of it how bright textures improve the brightness of the level. I've tested it in some areas and it worked, but the level would feel less realistic with all those bright textures..
Maybe brightness color would make a difference to make it more yellow instead of what it is now?