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de_hotel

  • Twan_Neppe
  • October 8, 2019 at 1:22 PM
  • Twan_Neppe
    • December 25, 2019 at 12:31 PM
    • #21
    Quote from JorisCeoen

    On 12/22/2019 at 3:19 PM, JorisCeoen said: Well your ambient values in the light_environment can easily be like 150-200 with a lighter color than you have now (ambient color needs to be a little what the skybox is, so light-blueish could do the trick).

    The content cannot be displayed because it is no longer available.

    This is what the numbers are in the pictures, brightness is 520...

    Also 3kliksphilip made a video of it how bright textures improve the brightness of the level. I've tested it in some areas and it worked, but the level would feel less realistic with all those bright textures..

    Maybe brightness color would make a difference to make it more yellow instead of what it is now?

  • Twan_Neppe
    • December 29, 2019 at 5:16 PM
    • #22

    Small update before the playtesting tonight.

    Version 1.06 - improved the lighting so the shadows aren't as dark anymore - retextured some buildings with brighter textures so the map would be brighter - added an elevated part for T's to peak MID

    The content cannot be displayed because it is no longer available.

    The content cannot be displayed because it is no longer available.

  • Vaya
    • December 29, 2019 at 6:40 PM
    • #23

    @Twan_Neppetest is in an hour + 20. make sure you're on discord for it

  • Vaya
    • December 29, 2019 at 8:23 PM
    • #24

    L 12/29/2019 - 22:02:05: [maptesting.smx] TearsOfPirates<6><STEAM_1:0:42972884><> at position (229.442962, -413.923370, 33.031250) has feedback: the map seems good overall, but just a tad dull L 12/29/2019 - 22:02:14: [maptesting.smx] 7ark<7><STEAM_1:1:52663775><> at position (842.694458, -426.321929, 95.031250) has feedback: a lot of quite thin hallways L 12/29/2019 - 22:02:38: [maptesting.smx] 7ark<7><STEAM_1:1:52663775><> at position (-306.579681, -1823.968750, 1.031250) has feedback: theres a random deadend that probably doesnt need to exist? L 12/29/2019 - 22:04:43: [maptesting.smx] TearsOfPirates<6><STEAM_1:0:42972884><> at position (2093.968750, -2148.968750, 95.031250) has feedback: don't make areas that seem walkable unwalkable L 12/29/2019 - 22:10:14: [maptesting.smx] =Oak=<8><STEAM_1:0:3178253><> at position (-317.346832, 380.203369, 1.031250) has feedback: door is ct spawn has gap L 12/29/2019 - 22:10:33: [maptesting.smx] =Oak=<8><STEAM_1:0:3178253><> at position (-117.938858, 379.761749, 63.391616) has feedback: door in ct span has gap L 12/29/2019 - 22:10:44: [maptesting.smx] HiddeH<4><STEAM_1:1:162877505><> at position (1379.546264, -1139.355712, 95.031250) has feedback: woodstack outside a has weird clippings you were not on the discord for it and neither were most :P test cancelled due to lack of people. here's your feedback anyway

  • Twan_Neppe
    • December 30, 2019 at 5:08 PM
    • #25

    @Vaya Sorry that i couln't be there.. Thanks for the feedback anyway

  • Twan_Neppe
    • January 11, 2020 at 10:28 AM
    • #26

    Final update before the deadline

    Version 1.07

    Biggest update:

    - Added cubemaps

    Other changes:

    -added a fence in front of the hedge near bombsite A -added a rope with a sign between the fences in the garden -added some more aesthetic props and decals in the map -replaced some more textures with others which are more suited for that spot.

    -----------------------------------------------------------------------------------------------------------------------------

    B site:

    A site:

    Mid:

    T spawn:

    CT spawn:

    ----------------------------------------------------------------------------------------------------------------------------------

    maybe after a good rating i'll further improve and adapt the map based on the given feedback.

  • Twan_Neppe
    • January 11, 2020 at 12:20 PM
    • #27

    I thought i was able to rename this topic to remove the [WIP]. I can't find it anywhere anymore XDD... plz help....

  • JorisCeoen
    • January 11, 2020 at 1:42 PM
    • #28
    Quote from Twan_Neppe

    1 hour ago, Twan_Neppe said: I thought i was able to rename this topic to remove the [WIP]. I can't find it anywhere anymore XDD... plz help....

    Not sure how to do it myself, but perhaps if you edit the original post it allows you to edit the title somewhere.

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