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custom model texture is not working

  • mr.jogurt
  • September 22, 2019 at 12:16 PM
  • mr.jogurt
    • September 22, 2019 at 12:16 PM
    • #1

    i followed this tutorial and copied every file he had in the video description and of course changed the names and the paths accordingly, but somehow my model in the model viewer is completly black (although the model viewer doesnt show any error messages) and inside the map it switches bewteen completly black and black/white dotted


    I have not a single clue why this is and could use some help..

  • esspho
    • September 23, 2019 at 11:00 PM
    • #2

    After a moderator has moved this thread where it belongs, you should post the content of your qc-file.

  • mr.jogurt
    • September 24, 2019 at 4:55 PM
    • #3
    Quote from esspho

    17 hours ago, esspho said: After a moderator has moved this thread where it belongs, you should post the content of your qc-file.

    sorry..

    here is the qc-file:

    $modelname de_eldorado/torch.mdl $model "Body" "torch.smd"

    $staticprop $cdmaterials "models/de_eldorado/" $surfaceprop "torch"

    $sequence "idle" "torch.smd" $collisionmodel "torch.smd" { $concave }

  • esspho
    • September 24, 2019 at 7:05 PM
    • #4

    Try using "\" instead of "/".

    Also what's going on in the second screenshot?

  • mr.jogurt
    • October 5, 2019 at 12:24 PM
    • #5
    Quote from esspho

    On 9/24/2019 at 8:05 PM, esspho said: Try using "\" instead of "/".

    still doesn't work..


    Quote from esspho

    On 9/24/2019 at 8:05 PM, esspho said: Also what's going on in the second screenshot?

    it flickers between black and the second screenshot in a 3-5 second tact. no idea why..

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