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  4. [CS:GO] Exotic Places Mapping Contest

[WIP] Grotta Palazzese (de_ palazzese)

  • Mildly Anxious
  • June 6, 2019 at 1:37 AM
  • Mildly Anxious
    • June 6, 2019 at 1:37 AM
    • #1

    A Map set in Grotta Palazzese, Italy. Team- @Samwow Map Pillars:1. Verticality 2. Contrast 3. Originality[Blocked Image: https://img.itinari.com/pages/images/original/371ffa22-51d5-4695-b06c-8ee77ac822e7-grotte.jpg?ch=DPR&w=1200&s=f6484f766ef259251e26b410ca8bde10]

  • Mildly Anxious
    • June 6, 2019 at 2:08 AM
    • #2

    Early A site ideas (It's dark I know). The boxes are food carts for the restaurant.


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  • Mildly Anxious
    • June 7, 2019 at 9:59 PM
    • #3

    Some progress


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  • Mildly Anxious
    • June 8, 2019 at 12:56 AM
    • #4

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    Early layout ideas (any suggestions for mid or anything are appreciated) Pale purple: upper Dark purple: lower


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  • ynel
    • June 8, 2019 at 10:07 AM
    • #5

    That's fucking genius... And I don't even know, what do I want to make...

  • Mildly Anxious
    • June 8, 2019 at 10:52 PM
    • #6

    Some progress that me and Sam did today


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  • ynel
    • June 8, 2019 at 10:54 PM
    • #7

    I like it, but... I see it has multiple layers. Please don't let this become Nuke 2!

  • Mildly Anxious
    • June 8, 2019 at 10:56 PM
    • #8

    Don't worry, we don't like vents and complex layouts aswell. We'll still do 2 levels, but we'll try to keep it as simple as possible.

  • ynel
    • June 8, 2019 at 10:58 PM
    • #9

    Spoiler

    Okay, I trust in you! Good luck on the level. I would really love to see this in game btw.

  • Mildly Anxious
    • June 9, 2019 at 5:17 PM
    • #10

    Changes made after some playtest sessions


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    Based on these images:

    Spoiler [Blocked Image: https://i.pinimg.com/564x/06/99/4f/06994fa8271ee04dfe5c46f529ecd5ce.jpg]

    Spoiler [Blocked Image: https://i.pinimg.com/564x/56/35/2d/56352dff20ff09f7101ce1671d3e263c.jpg]


    We will release a Workshop link this or next week most likely

    (AKA when we finish the whole layout).

  • Mildly Anxious
    • June 9, 2019 at 11:29 PM
    • #11

    Last progress of this week


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  • Mildly Anxious
    • June 12, 2019 at 1:05 AM
    • #12

    1-Starting with mid

    2-Changes to the Bombsite after some playtesting

    3-Starting with Upper 4-reference image for mid

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    Spoiler [Blocked Image: https://i.pinimg.com/564x/3e/ee/1b/3eee1ba2a8c6135451fea1acff44dd47.jpg]

  • Interfearance
    • June 12, 2019 at 1:23 AM
    • #13

    This is going to be really fun to play; if you have a playtest I will try to make it!

  • Mildly Anxious
    • June 13, 2019 at 2:01 PM
    • #14

    A Moodboard for the detailing

  • Mildly Anxious
    • June 13, 2019 at 2:33 PM
    • #15

    1- Upper 2- T Connector 3- Sick view

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  • Mildly Anxious
    • June 13, 2019 at 3:26 PM
    • #16

    Some brushwork I'm proud of:

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  • Mildly Anxious
    • June 15, 2019 at 3:43 AM
    • #17

    1- Progress on mid 2- Reference 3- Cool stuff

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    Spoiler [Blocked Image: https://media-cdn.tripadvisor.com/media/photo-s/10/68/73/df/polignano-a-mare-piazza.jpg]

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  • Mildly Anxious
    • June 16, 2019 at 7:53 PM
    • #18

    1- Mid is almost done. 2- CT spawn is done and changed 3- Cool view

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  • Samwow
    • June 17, 2019 at 2:58 AM
    • #19

    Hey guys, I'm Jony's teammate in this mapping contest, and I've created some ambient music for a portion of the map! This will play somewhere in middle when you get close to a door, similar to the hidden music on dust2 and inferno. It was performed by one of my good friends Quirby64. Hope you all enjoy!

    Sorry if it's too loud!

  • Mildly Anxious
    • June 18, 2019 at 12:15 AM
    • #20

    1- Mid is finished for the most part 2- CT spawn +B on the works 3- Cool view update

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