[Blocked Image: http://img175.echo.cx/img175/4836/deveniceb600000im.th.jpg][Blocked Image: http://img175.echo.cx/img175/7356/deveniceb600022hn.th.jpg]
[Blocked Image: http://img175.echo.cx/img175/502/deveniceb600038iw.th.jpg][Blocked Image: http://img175.echo.cx/img175/1015/deveniceb600049dm.th.jpg]
[Blocked Image: http://img175.echo.cx/img175/8172/deveniceb600060ax.th.jpg]
I like the way the light looks better now. more sunny while keeping to a unique athmosphere. the sun may be a bit too yellow, not sure.
The first shot is of the CT spawn near the b site (the front of the church).
Once I finish with the layout, I am gona go around the map adding lights and plants. like, lots of plants. mostly along the lines of ivy or flowerboxes. I think that some greenery would make the whole thing look alot less steril.
[oldpost]
[Blocked Image: http://img84.echo.cx/img84/6492/deveniceb400032gv.th.jpg]][Blocked Image: http://img84.echo.cx/img84/785/deveniceb400045kh.th.jpg][Blocked Image: http://img84.echo.cx/img84/1152/deveniceb400054xn.th.jpg][Blocked Image: http://img84.echo.cx/img84/9739/deveniceb400022id.th.jpg]
So I was wandering around my personal library (Barns and noble) when I happened upon a coffee table book about Venice. and I noticed that my previous interpretation of the city was grossly innaccurate, to say the least. then I tried out de_inferno, and saw one of the most stunning maps I ahve ever laid eyes on, which just happened to contain many models and textures that would be very useful for a venice_themed map, and I realized that I had to fix up my old map.
the layout will be very similar, though less claustrophobic. the church that you see in the last shot is the B site, and the boat in the second to last shot is the terrorist spawn.
tell me what you think.
ps, if anyone could dredge up some good stained glass window textures for me, they would get free high fives for life. cause right now Im using a tile floor texture and it sucks.