Hi everyone! Here to show you something me and 2 friends have been up to.
Me and my buddy Birjolaxew have had this project sitting in our computers for about 6 years and decided to finally finish it, and it's been looking so promissing I decided to fully commit and make a brand new AS_ map for it instead of adapting an existing one.
Another VIP mode, why? I've always loved playing Assassination, probably some of the best times I've had playing Counter-Strike was playing this mode. What makes this one special? Our mode runs entirely on VScripts, that means you won't need any plugins installed on your server. You changelevel, you and your friends are playing VIP mode. Also, almost all VIP modes we came across currently on the workshop seem to be broken or simply don't work. This one will be getting a lot of love and care.
We've held multiple 5v5 tests with our friends, and had a blast! The first playtests made it evident that Terrorists were having an easy time, but that's been worked on now, and map seems to be way more balanced. We're looking forward to run some more tests, possibly with Mapcore if anyone here is interested in checking this out, I think you'd like it! ![]()
Overview:
Overview with callouts:
The map will be set on a rooftop. Probably an hospital rooftop, No Mercy style. Considering night time, but not thinking too much about that atm. Some angles feel a bit weird, I'm still working on 'em, but overal from the the private playtests I got the idea that balance is almost there, slightly favoring Terrorists as they can opt to camp. Doing my best to punish that playstyle by reducing the amount of cover usable by Ts and keeping corner checks for CTs to a low number.
Few screnies, not much to see atm just an orange map:
As for how the gamemode plays, me and Birjolaxew have recreated the Assassination gamemode as it was before to a decent stage, but are now tweaking a few rules since CS has changed quite a bit. So this will most likely be our own take of VIP mode. If you're not familiar with the mode here's the rules and what we've taken liberty of changing. Rules:
- A random CT is selected to be VIP at the begining of the round.
- The VIP spawns with 150HP (in previous versions the VIP also gets 200 Kevlar, we've had some trouble giving him a number above 100, but we're still looking into it).
- The VIP can only use pistols and equipment (in the original version he could only use USP, after our play tests we decided to try all pistols instead of just p2000/usp, everyone seemed to like this and gave solo VIP a better chance).
- CTs need to escort the VIP to the Escape Area (Helicopter) or eliminate all Terrorists to win.
- Ts have to eliminate the VIP or run down the timer out to win.
Our version also includes a few quality of life improvements such as:
- The VIP being able to carry the primary gun on his back (just not able to use it, meaning if he survives he gets to keep it).
- VIP HP tracking in hud for CTs.
- Helicopter actually takes off and VIP goes inside it (doesn't disapear into nothing or freeze in place).
- Support for multiple escape zones.
- George Clooney starring as sexy VIP.
- More soon.
Shoutout to Birjolaxew and Sven for working with me on this, without them this wouldn't be possible.
Lastly, we want to make this open source so that anyone can make maps for Assassination mode with ease. Birjolaxew has done a tremendous job with the scripts, and making a map for this should be easy as drag n' droping 2 func_instances into the map.
All feedback is very apreciated! Thanks for checking this out.