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[CS:GO Wingman] Luxury, Terracotta & Delta

  • MadsenFK
  • February 15, 2019 at 1:28 PM
  • MadsenFK
    • February 15, 2019 at 1:28 PM
    • #1

    LUXURY RELEASED


    Ayo people,

    I've been making these 3 wingman projects since late last year so I thought I'd make this topic with them all included.

    Any kind of feedback is of course appreciated.


    Terracotta

    -----------------------------------------------------------------------------------------------------------------------------------------------

    Set in Morocco after the events of Dust 2

    Imgur Album

    Size: Large

    -----------------------------------------------------------------------------------------------------------------------------------------------


    Luxury aka "the Yanzl art project" ?

    -----------------------------------------------------------------------------------------------------------------------------------------------

    Set in a modern house somewhere in the hills of Los Angeles

    Imgur Album

    Size: Medium

    -----------------------------------------------------------------------------------------------------------------------------------------------


    Delta


    -----------------------------------------------------------------------------------------------------------------------------------------------

    Set in a hidden military bunker deep within a desert

    The map is still very early in it's development

    Size: Medium / Small

    -----------------------------------------------------------------------------------------------------------------------------------------------


    Let's see if I can finish atleast 1...

  • Interfearance
    • February 18, 2019 at 4:27 AM
    • #2

    I do the same crap with defuse maps. I must have milled through 8 grayboxes so far trying to find the perfect combination of unique layout, cool theme(s), competitive potential, and excuses for things to be where they are. Your bunker idea looks super sick and I hope that is the one you complete, if not 2 or all of them.

  • BetterChoice
    • February 18, 2019 at 6:04 AM
    • #3

    I see a lot of potential there! Just keep goin and don't forget to playtest :)

  • Freaky_Banana
    • February 18, 2019 at 12:48 PM
    • #4

    Your greyboxes are my dope man. Just how everything seems like such a real place!

    I hope you get to finish one at least!

  • Interfearance
    • February 23, 2019 at 1:30 AM
    • #5

    So I was flying around Delta and I noticed a few potential issues. The first is that the "long" choke point may be T sided as T's have the stairs angle, the vent angle, and the main route to shoot from. I feel like this might be too many for one CT to cover, especially with coordinated peeks by the T's. The angular block to the left of the vent leading to site seems overpowered because you can see over to the opposite site entrance, have a really hard to fight angle on the entrance its near, and also cover vent. (Also you can boost to see through the nade slot if both players went vent; not really too viable because of where players will be once either side can access it). I do like the T vent boost although like I said not sure whether it needs to connect to long. The brush work is fantastic, and I like the rocky features you added because they give it an industrial but expensive and well kept feel. Also the map was unexpectedly breathable for an indoor map. Probably the most of any indoor map I ever played when I think of it.

  • OrnateBaboon
    • February 27, 2019 at 6:58 PM
    • #6

    If I were to give feedback, I would suggest working on the "Luxury" map, with a view to completing it. Definitely the most interesting to me, and also the most complete.

  • MadsenFK
    • March 2, 2019 at 8:01 PM
    • #7

    I wasn't really happy how progress was going for Delta, and the setting was a little difficult to pull off, so I've started working on a new Delta with a slightly different theme.

    It is now taking place in a desert, still inside a hidden military bunker/base with dangerous inventory for the terrorists to destory.


    Terrorist Spawn


    Middle (a lot of early AWP duels are gonna be fought here)

  • MadsenFK
    • March 31, 2019 at 9:03 PM
    • #8

    Got back into hammer after a small break and gave Terrorist spawn on Morocco some eye candy

    Image Slider

  • MadsenFK
    • June 1, 2020 at 10:50 PM
    • #9

    Luxury is close to completion, this the first art pass (no color correction yet)


    The setting is somewhere to the west of Hollywood Hills

  • Kokopelli
    • June 3, 2020 at 8:24 AM
    • #10

    I live in LA and I can say you captured the setting very nicely.

  • MadsenFK
    • June 5, 2020 at 8:04 PM
    • #11

    RELEASE

    Luxury is a Wingman map situated in a modern house complex near Los Angeles, California

    The residents of the contemporary-style house had held a house party the night before and woke up to the sight of dangerous ammunition crates near the pool. They called 911 and left the residence without hesitation.

    -----------------------------------------------------------------------------------------------

    DOWNLOAD

    -----------------------------------------------------------------------------------------------

    CREDITMost assets and materials used on the map is by YanzlQuoting helped with playtests as well as ideas for the map

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