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Medior/Senior Level Designer, Fulltime, The Hague, Netherlands

  • Spherix
  • February 11, 2019 at 2:45 PM
  • Spherix
    • February 11, 2019 at 2:45 PM
    • #1

    Hi everyone,

    At Paladin Studios we're looking for an experienced level designer to join our team in The Hague, Netherlands. You can either send me a PM for more information, or apply through our website: https://paladinstudios.com/jobs/

    Level Designer

    The game designer is responsible for creating high quality game content. They make sure that the game content and functionalities aligns with the vision for the project, that the game is easy to use, and most of all that the game is an awesome experience for the player.

    Outcomes

    • Great game experiences that invite players to embark on a remarkable and memorable journey.
    • Innovative levels that challenge and delight the player.
    • Excellent teamwork within a multidisciplinary team of artists, programmers and other designers.
    • Level designs that seamlessly weave the narrative, themes and mechanics of the game together to create a compelling and engaging gameplay experience.
    • Single levels from early concept to final product, in line with the production and design pipeline.
    • Sets of levels from early concept to final product, that create an intuitive difficulty flow throughout the entire game and that aligns with the player’s incremental mastery of the game.
    • Concise and clear documentation that communicates well and resonates with the game’s vision.
    • Active contribution to other facets of game design and game production.
    • Active contributions to the design team with feedback and other improvements.

    Role-based Competencies

    • Strong UX and level design skills.
    • A deep understanding of the technical and creative level design process.
    • Hands on experience with Unity or similar game engines.
    • Excellent communication skills, and the ability to work well in a team
    • Creativity, foresight and imagination to flesh out a game’s content in its whole.
    • Ability to “step into the player’s shoes” and a strong focus on the User Experience.
    • Ability to deliver high quality work within allocated timelines.

    Qualifications

    • A strong passion for making and playing games.
    • 5+ years of game design experience, with experience in level design.
    • Experience as a level designer on multiple shipped products.
    • Excellent verbal and writing skills.
    • Outstanding presentation and communication skills.
    • Read, write and talk excellent English.
    • Able to work 40 hours per week at our office in The Hague
    • Understanding of Dutch is a plus

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