1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

DE_PAVEMENT

  • Crafter Soniusz
  • February 9, 2019 at 3:05 PM
  • Crafter Soniusz
    • February 9, 2019 at 3:05 PM
    • #1

    WORKSHOP LINK

    Bomb defusal map called de_pavement. It may has some bugs but they can be easily fixed right.

  • G__R
    • February 10, 2019 at 9:59 AM
    • #2

    Very impressed by the overall design map but I had some immediate grievances with the total size of the map. Almost every part should be expanded by at least a third apart from the middle. The bombsites should also have more room to have more positions to defend, but otherwise, the map seems to have a good overall layout.

    Also, the outside staircases felt very awkward to move through, might've been due to their small size.

  • Crafter Soniusz
    • February 14, 2019 at 6:13 AM
    • #3

    Thanks for your comment. I am working on some gameplay changes so i hope map will be better

  • Quotingmc
    • February 14, 2019 at 6:49 PM
    • #4

    I feel like a played this map years ago with the name revolt (picture below)? Is it a rework or just a strange coincidence?

  • Serialmapper
    • February 14, 2019 at 9:08 PM
    • #5

    indeed very strange , here is a link with it.

  • That50'sGuy
    • February 14, 2019 at 9:10 PM
    • #6

    I'll bet it's just the same author who published it there who's now posting it here. But that's just a guess. It's a nice map!

  • maxlevelboi
    • February 19, 2019 at 8:54 AM
    • #7

    The light_env is casting some very harsh shadows causing the level to be hard to read, a slight angle and less contrasting light could really help the level Play with the shadow control entity to get a nice balance of shadows and light

  • Crafter Soniusz
    • March 1, 2019 at 9:26 PM
    • #8
    Quote from I ♡ The 1950

    On 2/14/2019 at 10:10 PM, I ♡ The 1950's said: I'll bet it's just the same author who published it there who's now posting it here. But that's just a guess. It's a nice map!

    just as you say, i decided to post it to workshop but i have now better map in my opinion

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  2. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  3. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  4. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  6. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  7. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  8. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™