A slightly non-standard map that is set at the Los Angeles cargo shipping port.
One of the bombsites will be within a gigantic Maersk cargo ship and the other will be on a container suspended from a very large cargo crane (which I have not represented yet). I am ambitious, but I want this map to be the first to get past the gray box as well as my first non standard layout idea. Right now it is really rough because I only had a few hours to work on it, but I would like to hear your feedback about the pathing and possible issues you see arising. Don't bother me too much about adding props, I'm mostly concerned about the layout. There is not even a radar yet ![]()
(I also have a backup plan which is a map without a middle based on a castle by a cliff. It is inspired thematically by Piranesi and functionally by Crown)
Workshop Link: https://steamcommunity.com/sharedfiles/fi…/?id=1626108488