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Prodeus - KICKSTARTER LIVE!

  • Seldoon182
  • November 26, 2018 at 7:04 PM
  • Buddy
    • March 25, 2019 at 9:31 PM
    • #21

    Done, looking forward to this guys!

  • Castle
    • March 25, 2019 at 10:21 PM
    • #22

    Cant wait to play this. Are you guys interested in hiring a level designer by chance?:D

  • General Vivi
    • March 26, 2019 at 4:25 AM
    • #23

    Thanks guys!

    @Castle all positions are always open! shoot us an email :)

  • Radu
    • March 26, 2019 at 6:34 AM
    • #24

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  • Castle
    • March 26, 2019 at 9:21 AM
    • #25
    Quote from General Vivi

    4 hours ago, General Vivi said: Thanks guys!

    @Castle all positions are always open! shoot us an email :)

    A lot of stuff is going on right now but I will definitely keep this in mind!

  • blackdog
    • April 11, 2019 at 1:38 PM
    • #26

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  • General Vivi
    • April 11, 2019 at 10:56 PM
    • #27

    You're too quick!

  • blackdog
    • April 12, 2019 at 1:14 AM
    • #28

    So busy at work ?

  • Radu
    • April 12, 2019 at 7:50 AM
    • #29

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  • General Vivi
    • April 13, 2019 at 3:41 AM
    • #30

    Yup! Fully funded! Thanks everyone :D!


    ❤️

  • -HP-
    • April 13, 2019 at 5:48 AM
    • #31

    Yeeeeeeeh, congrats! Now go finish the darn thing, I wants to play it!!

  • FMPONE
    • April 13, 2019 at 8:10 PM
    • #32
    Quote from General Vivi

    16 hours ago, General Vivi said: Yup! Fully funded! Thanks everyone :D!


    ❤️

    Congrats! ???

  • General Vivi
    • April 13, 2019 at 11:43 PM
    • #33
    Quote from Pericolos0

    25 minutes ago, Pericolos0 said: Hell yes!!!!Congrats :D! It's looking so good!

    [Blocked Image: https://media1.tenor.com/images/0534ff064a95b59cf2e6c627e2c2124a/tenor.gif?itemid=9123640]

  • Castle
    • April 14, 2019 at 3:38 AM
    • #34

    Congrats on the finish!

  • blackdog
    • April 16, 2019 at 8:12 PM
    • #35

    @General Vivi was on the Quakecast

    https://www.podbean.com/media/share/pb-hfemn-adfccc

  • blackdog
    • April 24, 2019 at 12:22 AM
    • #36

    Last few hours, I finally got in.

    Hey @General Vivi after listening to the Quakecast I thought to ask... have you considered doing a sort of contest for your dear friends here in Mapcore? I know it's so early, but thought you could maybe drop us a version stripped of all content, except a couple test maps to understand the entities and what not, and then let the community go crazy.

  • dmu
    • April 27, 2019 at 12:33 AM
    • #37

    The Quakecast was a great listen, and I'd love to participate in a contest like that ^ . I know that you mention in the quakecast that the level editor is core to Prodeus's programming, but it would be possible to release a modified version of the editor as a Unity asset package? I know personally I would buy that editor in a heart beat, as it would make level making for my unity projects way easier.

  • General Vivi
    • June 6, 2019 at 12:18 AM
    • #38

    Sorry for the late response, working out some details with mike about the editor first, then we will most definitely do a contest in the next month or so.

  • blackdog
    • August 31, 2019 at 7:40 PM
    • #39
  • Interfearance
    • August 31, 2019 at 9:05 PM
    • #40

    That's unreal! I am trying to back 50 but the kickstarter is closed to backers? I am broke so I want to get the game but give the rest to you as a donation, not getting the backer stuff won't bother me. How much will it be when its next available?

    Even though the kickstarter level thing is over, I will hope to eventually be making levels, and probably draw awesome weapons for fun and even port them as a mod if there is ever support.

    This development has been pretty inspiring to watch. Is developing an indie game of this size a big risk for an average person? What are the biggest overhead expenses? After I graduate out of here or college I might try to pursue something similar, as I already have a decent foundation in a few areas as well as some ideas.

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